Jurgen's artwork

Comments

  • Here are some concepts I did for an old fighting game idea of mine revisited :)
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    Line_up_001.jpg
    480 x 591 - 57K
    Line_up_002.jpg
    480 x 591 - 38K
    Line_up_003.jpg
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    Line_up_004.jpg
    480 x 591 - 47K
    Line_up_005.jpg
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    Line_up_006.jpg
    480 x 591 - 41K
    Thanked by 1EvanGreenwood
  • I recently got Dragonbones Pro, dragonbones.com/en/index.html and I have been playing around with animating in my digital painting style, rather than pixel art for games.

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    Tree_spirit_angry_01.jpg
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    Tree_spirit_angry_final.jpg
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    Armature_idle_01.gif
    490 x 763 - 4M
    Thanked by 2Asriele garethf
  • edited
    That looks super cool!

    I love this style of animation in the brawler Dragon's Crown. It's a style really good at enabling artists to do cool characters.

    I think the roughness in your image, the concept art come-to-life look that you've got is actually pretty rad. (A lot of people who animate like this end up making the style very cartoony, like Shank, which I'm not as fond of. Though Shank itself is animated really well).

    The one thing bothering me about this character is because it has no toes, its feet move into the ground as its legs bend.
    Thanked by 1Jurgen
  • edited
    Thanx EvanGreenwood :)

    Yeah, I really dig the visuals of Dragon's Crown and I downloaded the Shank demo yesterday. Another game that's like Shank in terms of animation, is 'Mark of the ninja', looks really cool as well.
    Then there is also 'Apotheon' and 'Onikira'.

    I like pixel art a lot, it has its own thing going, but to see my paintings move and to be able to use it in a game eventually is exciting:)

    Thanx for the input on the feet :)
  • Mark of the Ninja and Shank are the same team :)

    Hadn't really looked into Onikira before. The animation in Onikira there reminds me of ICEY. ICEY I think very cleverly employs some frame-by-frame effects animations to cover up its stiff poses.
    Thanked by 1Jurgen
  • Here is some black and white work:
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    B.jpg
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    Old_gate_001.jpg
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    Ruins_001(sml).jpg
    600 x 1136 - 51K
  • This black and white work is really striking on its own. The architecture in the second and third image looks like an exciting place to explore.
    Thanked by 1Jurgen
  • Thanx EvenGreenwood :D

    Here is something new I'm working on:
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    Strange_room_01.jpg
    600 x 807 - 65K
  • Here are two animations I made:)
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    Seraphim_wakes_final.gif
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    active gate.gif
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    3_corruption.jpg
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    01.jpg
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  • Are these practice sketches... or do they hook into a project you're working on?

    The canvas effect looks really authentic. And the scenes create a grim apothecary atmosphere.
    Thanked by 1Jurgen
  • Hey EvanGreenwood :) they are more practice and I shall probably return to them when I have an idea that suits them :)

    I'm interested in doing like a Conan the barbarian scene in the style of the skeletons, so I'm looking at Frank Frazetta's work atm for inspiration.

    Thanx :D
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    10_battle_suit(colour).jpg
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  • That character design. <3
    Thanked by 1Jurgen
  • Here is a character concept for a fighting game :)
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    1a.jpg
    338 x 457 - 26K
    Thanked by 2Asriele Denzil
  • Here is a made up Movie poster I did for fun:

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    The narration for the trailer goes:"Back from Hell, sent to the future. It's gonna be Hell. Tracer 8000".
    Tracer_8000(a).jpg
    877 x 1240 - 111K
    Thanked by 1Asriele
  • Here are two gif concepts for a fighting game I'm working on:
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    1ani.gif
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    3ani.gif
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    Thanked by 1Asriele
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    Dragon_001.jpg
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  • Concept for a fighting game I'm working on:)
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    Char_2_final_concept_01.png
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  • Character concept:
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    Char_3(colour_small).png
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  • Here is a sprite concept:

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    Char_3(final).png
    588 x 800 - 10K
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    1e_sml.jpg
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    Thanked by 1watson
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    1sml.jpg
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    Thanked by 1watson
  • Hella dope bro, love this! The pixel consistency is on point too. Noob question but how do you enlarge the pics you upload like that, i literally joined this afternoon lol
  • edited
    Hi @Athi, thanx :) I use Aseprite to do pixel art and under Export you can choose resize :)

    Here is a link to their website if you are interested:
    https://aseprite.org/
  • Here is a work in progress :)

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    old_man_01esmall.png
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  • That old man character is looking really well rendered so far. Nice job!
    Thanked by 1Jurgen
  • Hi @EvanGreenwood, thanks very much :)
  • I'm getting into the habit of making like game-screen mockups for fun :)

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    Screen_shot_mockup_01.png
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  • edited
    Some time ago I spoke to someone from Visual Arts Passage and they gave me an art-portfolio review as well as some good feedback and advice.
    What was also said was I had to do more narrative driven art, my art should tell more of a story :)

    This is a work in progress image I'm busy with at the moment:
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    In terms of narrative how does one go about implementing it in a scene like this?
    Viking_ship_01b.png
    684 x 548 - 92K
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