Unknown - Pixel Art Adventure
So don't wanna post this in the help section I started here.
http://makegamessa.com/discussion/5667/shader-help-shader-2nd-texture-offset-and-tilliing-not-working#latest
This is what I have been working on.
Please test it here
https://deon-smit.itch.io/unknown
![image](https://img.itch.zone/aW1hZ2UvNDUyNTcyLzIyOTQxNDEucG5n/347x500/8hwRMY.png)
![image](https://img.itch.zone/aW1hZ2UvNDUyNTcyLzIyOTQxNDcuZ2lm/347x500/0CWW%2Fx.gif)
While learning shaders in Unity I came across this demo of a game itch.io
Loving the look I just had to incorporate this with my water shader.
With pixelartisland permitting me to reference the look and character I started to develop what I called Unknown
The story for the game is still some unknown to me but so far I have a start.
You wake up not knowing who you are and how you got there. Follow this journey to discover the fantastic word filled with magic and suspense.
Discovery yourself by how the world will react to the moral choices you make.
This is still early in prototype stages. Still trying out some mechanics.
Please leave your comments and suggestions below
No Sound yet Sorry!
Controls are a bit of a mess I feel at this stage.....
Controls :
Move Left - A
Move Right- D
Draw Sword - Q ( if Available )
Lock facing Direction - R
Roll Forward - E
Roll Backward - When in Lock Direction , Walk Backwards + E
Attacks Low- L
Attack Middle - K
Attack High - I
Interact - Z
http://makegamessa.com/discussion/5667/shader-help-shader-2nd-texture-offset-and-tilliing-not-working#latest
This is what I have been working on.
Please test it here
https://deon-smit.itch.io/unknown
![image](https://img.itch.zone/aW1hZ2UvNDUyNTcyLzIyOTQxNDEucG5n/347x500/8hwRMY.png)
![image](https://img.itch.zone/aW1hZ2UvNDUyNTcyLzIyOTQxNDcuZ2lm/347x500/0CWW%2Fx.gif)
While learning shaders in Unity I came across this demo of a game itch.io
Loving the look I just had to incorporate this with my water shader.
With pixelartisland permitting me to reference the look and character I started to develop what I called Unknown
The story for the game is still some unknown to me but so far I have a start.
You wake up not knowing who you are and how you got there. Follow this journey to discover the fantastic word filled with magic and suspense.
Discovery yourself by how the world will react to the moral choices you make.
This is still early in prototype stages. Still trying out some mechanics.
Please leave your comments and suggestions below
No Sound yet Sorry!
Controls are a bit of a mess I feel at this stage.....
Controls :
Move Left - A
Move Right- D
Draw Sword - Q ( if Available )
Lock facing Direction - R
Roll Forward - E
Roll Backward - When in Lock Direction , Walk Backwards + E
Attacks Low- L
Attack Middle - K
Attack High - I
Interact - Z
Comments
The clouds doesn't look great at all.
Still early stages
It feels like its better suited for the J key.
Did a quick test and when you lock your facing direction and try to roll backwards - the character sort of slides backwards and all animations stop until you release the movement keys. At this point character rolls forward.
If you get into this state the attack animations still work and until you stop pressing the keys, then the character rolls forward again.
Other than that everything worked nicely. Keep up the good work, can't wait to see more!
(Running in Chrome on a Mac btw, if that helps)
Also thank you testing it.
I need your feedback on the opening scene look please.
I am Changing this.
to This
Some sun shaft I don't like to much
Do you guys like the orange look better? Or should I revert and keep the look for another scene?
Without knowing - because you don't know - I would say save the oranges for a crucial action scene.
Thanks for the input
Added some stars
Here is how it looks. Sprite rendering to particles.
I added some perspective to the shader. Does it work or is it to much. Would love your feedback.
No perspective.
Perspective ( Excuse the Water object's shadows that don't match Exactly anymore cause of it.
My bigger concern is that at the moment you seem to be stuck on messing around with cool technology experiments. I want to see gameplay and gameplay testing. I want to see you working on the story.
Are you stumbling on the story? Do you need help?
Working on the spear throwing for scene 3. Then scene 4 is to enter the town. Scene 5 aka Chapter2. might have a shocker depending your actions in scene 4. My story stops there.
So this turned into.......