CyberDragon256 said:I am also learning how to do pixel art as I am terrible at all other art forms ^^
Krohlm said:My name is Bob, I'm a game design lecturer at vega jhb (specifically the art stream).
edg3 said:How are people feeling about your game design lessons? (I have debated needing some, will eventually choose what I do...)
@kevinh I'll get your cape size from @LexAquillia ;) Really appreciate the amazing work you guys do ;)
my name is kyle van wyk and im a freelance artist based in cape town. i haven't had much experience in the game industry but im keen to learn and get involved in it which is why ive joined this forum. Ive worked on small projects for client work but that was purely illustration based. if anyone's interested you can see most of my work here http://guy-mandude.deviantart.com/gallery/ Thanks for reading!
I'm Dirk, a long time Warcraft 3 mapmaker and recent game dev. I've just released my first game Thrusty Ball, a simple but challenging one-button platformer for Android and web. Hoping to transition from my current line of work into full-time indie development. I've been an on-and-off lurker on these forums for some time, but with my first game finally released I decided to join the local online community and maybe even attend some meetups (Cape Town).
My name is Pieter Loubser and I wrote an Android game the last year called Farm Wars. (It was actually one of the top games on Mxit for 4 years and now I ported it over to Android.) "Build it and they will come" is the worse advice ever. Haha. I am about to start marketing the game to actually make the game profitable, which is not as easy as it sounds..
Please check the game out: https://play.google.com/store/apps/details?id=za.co.inventit.farmwars
I'm Eddie and I work in the game localization industry. I'm formerly from Edenvale though I'm all the way over in Asia now. Mainly just wanted to pop in and show some love for the SA game dev scene. If anyone wants information or advice on localization or breaking into the Asian game market just drop me a message. And don't worry, I won't try to sell you anything unless you ask me to :D
Very recently I decided I'd try this "making games" thing ;) So far my character can run, walk, and just stand there.
I'm a very accomplished VFX artist so the only thing I can be confident about so far is that my game will LOOK good. I decided that I want to do this first one 100% on my own. And I mean 100%! Weather I achieve anything is another story.
So hello! And have a look at my throw together website: angrypostmangames.wordpress.com
My favourite language is Java. I plan on learning mobile software development and HTML 5 game development to make my own game. I would also like to make a flying drone.
my name is Megan and I'm a Cape Town based Freelance artist. My main art focuses are creating interesting and believable characters and concept art. I've always been passionate about videogames and telling compelling stories. I've been doing digital art since I was 14 years old and have since dabbled in the marketing industry as a graphic designer - working on clients such as Predator (Acer), Pizza Hut, BetterLife, NAC and Fixodent at Saatchi & Saatchi - this unfortunately was not where my heart lies and since then I've been going full force with my digital art and doing freelance work on the side.
You can view my online portfolio here: https://www.artstation.com/artist/m_corbet
but I also have an instagram where I upload regularly for my more casual work and practices: https://www.instagram.com/weeabro_art/
I have a DeviantArt and Facebook page too but I don't upload there very regularly.
Let's work together and make games! :)
@Weeabro Hi Megan, welcome. Love you Anime inspired style, do I see hints of Kuvshinov Ilya in there? Keep it up and come say hi at the meetups :)
@AngryPostman Good graphics can play a huge role in the initial appeal of a game. Game Jam teams are always fighting over the few artists hanging around.
@edishen1987 Sweet. Asia is a highly competitive market, but one the West rarely explores.
@nullpointer Congrats on your game's success, hope it continues doing well on Android :D
I did always hate the middle bank though and the way people could peek through.
I'm a corporate .net dev by day and a games developer, designer and game content creator by night. Glad to see there is a community in SA dedicated to games development :)
I'm new to game designing and currently learning to use Game Maker Studio. I am also learning how to do pixel art as I am terrible at all other art forms ^^
Other things I plan on doing are learning programming languages like Java and C++
My name is Bob, I'm a game design lecturer at vega jhb (specifically the art stream).
Although as much as I am trying to throw vega as a corp behind local community stuff, id like to use this site in a more personal capacity.
I'm a big fan of community and happy to be here =D
Well we cover content pretty quickly and I'm generally sarcastic and dry so if you asking if students like my lectures, then judging by attendance figures I'd say so.
If you asking about the degree?
Response is very positive, we have a high intake so the interest is definitely there (I have to be careful of what I say because my students will probably read this).
Not to sound like an ad but we are planning on doing short courses later on. I'm trying to be careful not to use the forums as some kind of advertising space (in the way it wasn't intended), so please understand why I don't want to divulge too much.
I'm a game loving code geek that fell in love with GWBasic at 12 years of age, and then making game demos.
I was involved with the SA game dev community when it was tiny, like 15 years ago - the days of I-Imagine.
Then I went down corporate rabbit hole, and I've gone and lost my soul.
Please help me find my soul again! *whimper*
If anybody remembers me from 15 years ago, it'd be 10 years of therapy to say hello :)
(Old nicks: PlaceboZA/Naartjie98/LiquidTruth/GuardianBunny)
I'm now a pretty awesome coder (Not cos I'm smart, but 'cos 20+ years will do that)
Currently loving Clojure.
That's all :)
I'm busy now with a novel universe hoping to adapt it into an animated feature when i have the proper skills. I'm an extreme perfectionist when it comes to the quality of work i want to produce, i literally become my own worst enemy XD and don't settle for less in that regard but don't mind mixing things up here and there, I hope to attend next months game jam to meet some of you ( I love group projects the mindset and opinions learned are things of legends both hilariously and seriously :) )
:) If i had to pick where i would want to work it would be my own studio there are stories I've been working on for 4 years now or being a creative designer at one of the companies I'm still yet to learn about, but to get there requires alternate routes and routes i hope will be a joyful ride Hello again all! :)
Aspiring game designer
Currently studying design at Peter Clarke school of arts
School: Islamia college boys high
I am very new to the game design scene. I am working through some courses on my free time to get up to date with the technology and how things work. I have finally decided to pursue my dream as a gamedev.
I am hoping to release my first mobile game by the end of this month. I am almost done with it.Looking forward to the experience.
I studied music, and then music production in Pretoria, from there, I attended the Vancouver Film School in Canada, focusing in Sound Design for Visual Media.
I am a Sound Designer, mostly working on short films and occasionally on games, but I would love to swap those two around and work a lot more on games.
I’ve worked on a few films, and some have done pretty well and won some awards at a few festivals around the world. These festivals include: Cannes, the Montreal World Film Festival and the NFFTY Film Festival in Seattle, among others. So I know my way around sound design, sound effects and foley pretty well.
Since coming back home to South Africa, between work and on days off, I’ve been teaching myself more and more about games. and I’ve pieced together 2 games, one on my own, one with a good friend of mine.
I am by no means a programmer, very far from it actually. But I love games that have a strong audio element (as I feel most games should) So I decided to try make some of my own.
If you would like to see those games, or see some of my sound work, you can see it on my website.
Sound for games is under the game audio tab.
Games I made are under game development tab.
If you like it and want to get in touch, please do. I look forward to making connections, meeting people in the local industry, taking part in game jams and hopefully doing game audio more full time.
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//not a real link */
Thanks for having me LOL
Been around for a while but forgot to post on this thread, and realised not everyone knows my handle or knows its me :P
Im a 3d freelance artist and game designer, currently working on POLYGOD (all artwork) and INFINITE DESOLATION (Lead Artist/Game Design). Also sometimes freelance at Triggerfish and did some work for Bandai Namco this year as well. But always looking for new challenges and ideas. Also involved in VR with the company SenseVirtual.
Visited GDC and PaxEast this year as well for the first time, and was awesome!
Portfolio is here:
Keen for any ideas, collaborations or paying freelance work! :)
Based in Johannesburg. I've hacked together a few sample games in Unity 3D to test capability, and I am looking for local freelance developers to assist me on some small gaming projects
Quick Histroy: I am a Cape Town based artist. I work in animation, usually doing 3d modeling & texturing but I dabble in other departments now and then. Currently freelance, having worked at Black Ginger and Lung in the past. Outside of the animation industry I do a lot of art/illustration/design stuff and try to, generally, make pretty things.
Right now I am busy making my first game along with a few other talented individuals. And a lot of hope/stress/excitement/learning curves - they all seem to want to come along for the ride too. It's a long way off but we are updating our progress in this fb group, if anyone's interested: https://www.facebook.com/thefrejagame/
So far its only artwork but we'll start posting some gameplay stuff in the coming months.
Thought now would be a good time to get better acquainted with the game dev community here! I'll make it to a meetup soon :)
I'm Pieter, a filmmaker (writer, editor, director) from Jhb. I'm a raw beginner in game-making, but embarking on my first game with a developer buddy.
Looking forward to meeting the people here and pestering them for advice. :D
When I'm not writing, I'm working on a MMO project.
Nice to meet you all.
Animator fresh out of college, aspiring game developer/designer based in Cape Town. currently unemployed, learning various software. I'm looking for like minded people to join my discord game dev server to work on projects part time at least. Anyone willing to help teach me the ways of Game Development hit me up please!
looking forward to our next MGSA meeting <3
P.S. Thanks for the opportunity me Lords and Ladies!
Frank here. Posted yesterday about our game Freja and the False Prophecy, realised I never properly introduced myself here. Plus my account was registered in 2015 so consider me a long time lurker... a friendly lurker though, I don't bite! As for background, studied Fine Art, taught English in Korea for a stint, came back and got into VJing, did that for many years, went back to school to study animation, and currently work in the film industry as a VFX artist specializing in Houdini. Attended a bunch of game jams in the past, have a passion for VR (and Rift that I love dearly!), and am currently working on Freja and the Flase Prophecy with the small team at Unsigned Double. Thanks!
I'm Geo. And I really appreciate what these forums are doing. I'm a complete amateur regarding game design, but here's the gist of my story.
I am currently a CNC machinist, project manager and IT guy at a smallish company that makes specialized window displays and all types of everything. Before that, a basic mould maker, chocolatier, video shop manager (before it went to hell) and video editor (studied video/tv production).
Recently I've more stopped playing games, but I more read articles and watch documentaries about game creation - it fascinates me. I've always wanted to learn music, art, 3D modelling and coding. One day it hit me that making a games would force me into learning that.
So I'm learning Unity (C#), Aseprite, Blender and FL Studio at my own pace.
Hoping to get into some game jams or whatever with you guys. Cheers!
I've joined up here with the hope that I can learn more about our awesome local gaming industry and to see what someone like me could do to help make your concepts come to life. I'm a giant nerd who swoons over people like Travis Willingham and Matthew Mercer with dreams of voicing some epic characters. There seems to be a gap in the SA market that we can maybe develop, looking forward to seeing what SA has to offer :D