[Open Source] Arcade Physics Vehicle Framework V0.1

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Hey all,

I have been working on an Arcade Physics Vehicle Framework for Unity. I am finally putting it out. I focused on building a modular, designer-centric framework that will allow you to easily make a variety of ground-based vehicles. It is completely free and open though credit would be nice if you do land up using it at all.

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Check it out here: https://github.com/benmcinnes/ArcadeVehiclePhysics

I would love any feedback or thoughts!

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