[Open Source] Arcade Physics Vehicle Framework V0.1
Hey all,
I have been working on an Arcade Physics Vehicle Framework for Unity. I am finally putting it out. I focused on building a modular, designer-centric framework that will allow you to easily make a variety of ground-based vehicles. It is completely free and open though credit would be nice if you do land up using it at all.
Check it out here: https://github.com/benmcinnes/ArcadeVehiclePhysics
I would love any feedback or thoughts!
Drift.gif
400 x 225 - 7M
HeaderImage.PNG
1050 x 383 - 317K
DriftKickflip.gif
400 x 225 - 3M
MediumLoop.gif
400 x 225 - 6M
Comments
Currently studying the code, pretty good so far!