Arcade game a week challenge
Since I`m not super busy these days I decided to challenge myself to recreate an arcade game every week.
It does not need to be super polished and there are no amount of levels that need to be complete, as long as at least one is playable.
For the first week I made Donkey Kong :
You can try out a web build here : Donkey Kong
Arrows to move and space to jump.
Next week I`ll be making "Bubble Bobble". If you have any suggestions just shoot :)
PS: if anybody can tell me how to get images to work that would be great. this one is a link to a PNG on one drive.
It does not need to be super polished and there are no amount of levels that need to be complete, as long as at least one is playable.
For the first week I made Donkey Kong :
You can try out a web build here : Donkey Kong
Arrows to move and space to jump.
Next week I`ll be making "Bubble Bobble". If you have any suggestions just shoot :)
PS: if anybody can tell me how to get images to work that would be great. this one is a link to a PNG on one drive.
Comments
Try it out here : BubbleBobble
Left arrow, Right arrow to move.
Up arrow to jump.
space bar for blowing bubbles.
Play in full screen mode else the sides get cut off for some reason.
Added some music and sounds this time, really takes me back (and shows my age I guess).
Edit: because I finished this one quickly, i will start on the next, "Ghost and Goblins", my all time favourite arcade game,
which is going to take longer than most.
Try it out here : Ghost And Goblins
Left / Right arrows to move
Up Arrow to jump
Space to shoot / throw
"P" to pick up a weapon while standing over it
Click on the "1 Player" to start
Unfortunately the intro scene is super low quality as I could only find sprites from the NES version.
Actual game sprites are super on point though.
Probably some bugs, in fact this post has been in draft for 30 minutes while I`m ironing out new bugs I find after testing the game on itch.io....
You have to shoot the pot to break it open and it spawns a weapon.
I've recently been dabbling with card game mechanics and built a poker game this week, similar to found in casinos. I was purely interested in probability theory and a first excursion into card game mechanics which went a lot further than initially intended. I won't post it on MGSA as it is gambling related though.
You've inspired me to re-look at the classics and try and emulate something too. Keep it up, very inspirational. :)
PS: What is your source for the sprites? Thanks
I did think of Wonder Boy, but started Kung Fu Master. It's going to be a while though as I am working full time on Hotel Magnate
I just googled for sprites and there was a surprising amount of resources. one of the best being Spriters Resource