@Elyaradine I don't exactly understand your problem :/
Are the Steam Keys account locked? Humble are meant to offer support on the sales front, so I don't trouble shoot these problems much. Though this is something support @ freelives . net may have dealt with a bunch already.
[Edit] @Elyaradine Humble got back to us with this:
Eduardo said:
Hey guys, just wanted to let you know the double key and not being able to gift one issue was fixed. Sorry I was not able to give you a heads up sooner!
I'm not sure if that fixes your problem? (it sounds like a similar problem?)
Oh no, that helicopter isn't such a threat ^^ at least, not much more than on Normal mode. In Normal mode yes, it must be the level I've played the most due to its difficulty, even more when it comes to play with other bros. The problem isn't really the helicopter, but more the level design which makes you kill yourself a bit too easily :p
Yes, we've adjusted the level (not the copter itself). It's just *slightly* less chaotic in a couple trouble spots. It might make a subtle difference, if it's not enough we'll simplify the level a bit further.
https://www.youtube.com/watch?v=k6NoKGsFNJI ole' Jimmy Sterling already gone online, first vid I've seen since the Early Access. thus far looks like good advertising... well done gents.
What did you have to do to get on Steam, I'm under the impression that it's nearly impossible with green-light around, unless you have a publisher?
I'm not @BlackShipsFilltheSky, but I'm pretty sure that I'm the only SA developer to get a Steam contract independently without going through either Greenlight or a publisher. In 2011 I met someone from Valve at E3, where I was showing Desktop Dungeons as part of the IndieCade showcase, that led to a bunch of emails about where the game was going and what we wanted to do with it before Valve said "Yeah, we want this game, here's a bunch of contracts to look through".
Bottom line: Make a good game. Know why it's a good game. Make it a thing that you can sell and that WILL sell on Steam. Be able to tell people all of the previous things with style and brevity. Network your ass off. Go to international events, show your game at the biggest conferences in the world, beat Minecraft in international game design awards.
Greenlight is a hell of a lot cheaper and easier. Provided you make a good game.
Over 800K views already... Good timing too, just as Broforce drops off the main banner. You guys jumped out of the 30s into the 20s on the top seller list, hope it keeps moving up!
This may be the greatest game to ever grace the universe... ...It's very hard to make comments about this game considering that I just feel like I'm making it less awesome by talking...
I watched pewdiepie play it yesterday, it was cool to see someone playing it for the first time, not knowing anything about it, he really liked it .may the broforce be with you.
Erm, I think it is okay now to remove "prototype" from the title? :) I saw this mentioned on my fav website... Blues News the other day. Great stuff guys...
@konman lol. I'd rather keep it "prototype" for nostalgia. I don't want to update the first post again either. In any case, if I remove the "prototype" label it won't be clear that the game started in this community.
thanks guys, just finished the campaign and much fun was had. The massive helicopter boss was a pretty cool boss, not particularly difficult, but was the most fun/had the most impressive death method of the lot imo.
thanks guys, just finished the campaign and much fun was had. The massive helicopter boss was a pretty cool boss, not particularly difficult, but was the most fun/had the most impressive death method of the lot imo.
That's nice to hear, we were receiving complaints about that boss being far too hard but we made some adjustments in the latest version.
The VFX guys from youtube playing Broforce on their new Gaming channel :) Might see a big bump in traffic all of a sudden!
I would wager that the 3 or 4 pewdiepie videos did much much much more than the VFX vid. I think their traffic is one big constant spike if you look at all of the coverage this game has gotten.
The VFX guys from youtube playing Broforce on their new Gaming channel :) Might see a big bump in traffic all of a sudden!
I would wager that the 3 or 4 pewdiepie videos did much much much more than the VFX vid. I think their traffic is one big constant spike if you look at all of the coverage this game has gotten.
I didn't realise they got so much coverage, after I posted I scrolled up and saw! Wow! :D Super proud!
I don't know. I think we could learn a thing or two from Jenni's barbeque. The parking lot was easily the best place to be at E3, free beer, free barbeque, good tunes.
Hey. Are you getting your game onto the PS4 and PS Vita with Sony's indie development program? If so, how hard was it to be accepted? I was thinking that one day when the time comes I should apply for my game. Are you allowed to give keys or promotion codes for the game?
@charly Unfortunately I can't be much help to you. Devolver negotiated with Sony as they had an existing relationship. I don't know about giving away keys either, Broforce isn't downloadable from the Playstation network yet and we've never had a game up there before.
@charly Unfortunately I can't be much help to you. Devolver negotiated with Sony as they had an existing relationship. I don't know about giving away keys either, Broforce isn't downloadable from the Playstation network yet and we've never had a game up there before.
Thanks. I appreciate it. Can't wait til I can pay BroForce on PS4.
Comments
Are the Steam Keys account locked? Humble are meant to offer support on the sales front, so I don't trouble shoot these problems much. Though this is something support @ freelives . net may have dealt with a bunch already.
[Edit] @Elyaradine Humble got back to us with this: I'm not sure if that fixes your problem? (it sounds like a similar problem?)
That helicopter boss that travels up the level with you is haaaaard. I think I died over fifty times before I finished that level. :D
Were you playing on "hard" mode? I think the helicopter boss is too difficult (even not on hard mode). I think we're going to adjust it (now).
Thanks for the feedback!
@Tuism I can't share my secret, because then the admins are going to take it away, I must use it very very sparingly.
In Normal mode yes, it must be the level I've played the most due to its difficulty, even more when it comes to play with other bros. The problem isn't really the helicopter, but more the level design which makes you kill yourself a bit too easily :p
Yes, we've adjusted the level (not the copter itself). It's just *slightly* less chaotic in a couple trouble spots. It might make a subtle difference, if it's not enough we'll simplify the level a bit further.
ole' Jimmy Sterling already gone online, first vid I've seen since the Early Access. thus far looks like good advertising... well done gents.
What did you have to do to get on Steam, I'm under the impression that it's nearly impossible with green-light around, unless you have a publisher?
Bottom line: Make a good game. Know why it's a good game. Make it a thing that you can sell and that WILL sell on Steam. Be able to tell people all of the previous things with style and brevity. Network your ass off. Go to international events, show your game at the biggest conferences in the world, beat Minecraft in international game design awards.
Greenlight is a hell of a lot cheaper and easier. Provided you make a good game.
MyExtraLife
We've released an update to Broforce:
difficult, but was the most fun/had the most impressive death method of the lot imo.
Wow
Might see a big bump in traffic all of a sudden!
Super proud!
http://www.mcdonalds.fr/airlemag/201406/#35/z
Also, sounds like you guys rocked the Devolver parking lot! Did you teach them how to braai properly?