I'm Greg. I am a sound engineer and sound designer and have been involved in various post production jobs but now looking to get into the gaming industry :)
Names Pierre, been a developer for 10 years, love gaming and now busy developing my own video game, currently in prototyping stages, and looking for an artist that wants to join me in a partnership. Otherwise the game will have MS paint art ;)
I know I'm a bit late to this thread but here goes: I've worked on film for 3 years, been a game developer for half a year, produced music as a hobby for far too long, have done short courses and am interested in marketing, business, psychology (mostly social) aaaaannnndd like to draw, even though I admit I need to work on my drawing skills.
Oh I've also lectured Python for Maya and have a Softimage blog if anyones interested (called Conquering the Code in Softimage).
Ah and I've also created and released an app (that I plan on updating soon): www.ConfuciusState.com
All that said I'm currently mostly a unity programmer that's also very keen on the marketing, business side of things.
I'm a mechanical engineer by day, gamer, game maker and potato enthusiast by night.
I work mainly in C# with xna/monogame and gamemaker studio but I've recently started playing around with a bit of javascript. ( have a look over at: http://frankhlouw.co.za/ to see a small platformer I made from scratch over december to get a hang of javascript )
Really excited to discover such an active game development community in South Africa, looking forward to getting involved :D
Hi everyone, my name is Gareth and I'm a Durban resident. Recent computer science graduate and aspiring game developer. Busy developing a 2D game in unity at the moment and will hopefully post a demo soon.
Hey Guys, Rick here. I been living in Singapore last 7 years and just came back home, so stoked to be here and looking forward to getting involved. We have been making games and such for phones for the last 7 or so years. I do all the visual side of things.
You can see all our old ghetto games on Ovi store here:
And then ages ago we built a gaming community/ backend we use in all our games, used to run a bunch of competitions here but havent posted anything since October 2011 :/ YOu can check it here:
Now after a year we are finally building a new original game. After Unity released the 2D update we are finally jumping across. Cant F****** wait. Gonna be mobile focused and looking at completing Mid March/April.
Anyway, good to find you all here, was looking forward to chatting to you all after the meetup tonight but kinda got lost on my way out.
My name is Henriel. I'm a former office drone. I used to be responsible mostly for data loading and manipulation scripts and a little bit of database admin. Right now, I'm working on my first ever video game. It's a massive learning curve for me as I've never done anything *remotely* like this before. I hope to learn a lot from this community, and hopefully, at some point, I can contribute something as well :)
I joined my first event a few nights back. What great inspiration and eye opener it was for me. Some great talent and ideas we have in SA.
Anyhow, I'm Phillip. 10 years in software development working in corporate mainly on financial/insurance platforms. Majority are HTML/CSS/JS/C# applications.
Been doing game development for about 3 years, but only really getting into it more intense this year. Looking forward to posting my stuff here.
@dammit I'm making an educational game about photosynthesis :D. If we manage to make addictive games with an educational value, we make learning addictive. Which would be awesome :)
@dammit I'm making an educational game about photosynthesis :D. If we manage to make addictive games with an educational value, we make learning addictive. Which would be awesome :)
Rad :) You know, you could just make a game about photosynthesis - and not stress so much about the "educational" bit. I find that putting the "educational game" label on things lands up creating weird game-classroom monsters whereas games are natural teachers.
Sean Goncalves is the name I also go by The_Son_of_Wolf, I am currently in my third year of studying Game Dev at wits.
I really enjoy concept development and basically all of the aesthetic elements when it comes to games I specialize in art, and animation but I've recently started dabbling in creating music for games as well and I do some minor coding.
Hey peoples! I'm Jeremy C, I'm finally here on the forums, I met a bunch of you over the last 2 months and it took me freaking ages to actually sign in. I make pretty pictures, turn them into moving ones, conceptualize game ideas and then panic until they resemble something like a game.
I've always dreamt and fantasized of working in Animation and Game Dev.
Couldn't afford to study after school and got a job as a programmer at a small sales-oriented company.
In my spare time I can be found crawled up in my room, busy honing my self-taught skills. I basically do coding, graphic design, 3D modelling, sculpting and animation, and try to do some concept art and texture painting as well. (I have a lot of other interests and stuff as well but they will probably show themselves later on...)
As I mentioned everything is self-taught as I couldn't afford to study... But I won't let that get me down because I know what I'm passionate about and I'll do my best to achieve my dreams!
Really looking forward to partaking and working with the growing community and to grow as a game developer myself!
Even in institutes of study, what can be taught are the basics. It ALWAYS takes a self-teaching spirit to actually push beyond the basics. No student (and we all are, whether we've got student numbers or not) that stopped learning after class is over ever made anything significant!
I'm Brandon, and as someone who's always been interested in narrative and story in games, I'd really like to write for them. Look out for forthcoming janky attempts at making things in Twine, because I'm clueless about programming.
Otherwise, I write academic papers about games. By day I'm an MA student (linguistics) at Wits. By night, well, I'm still an MA student because it requires an absurd amount of reading. My thesis will probably examine discursive constructions of gender and sexual identity in games, so at the very least I can spend what little free time I have playing them and call it work.
I'll stop rambling now, it's nice to meet all of you :)
My name is Shawn Lukas. I'm a creative living and working in Joburg, mostly on design, music and new media. I love games and collect old stuff including clocks and typewriters. I'm currently working on a mobile game for Garden Avenue http://www.gardenavenue.co.za and looking to collaborate.
Cool meeting this awesome community of makers. See you guys around.
Hi I am Gavin, I am technician by day and and hobbiest in evening, love games , fluent in max , ps and zbrush, I am currently making my first game using udk,although I am going to get unreal 4 tonight!
I've just finished studying. Did mechanical engineering undergrad, then a computer science higher diploma, both at Wits (game design wasn't an option when I enrolled ._. unfortunately). Heading into engineering, which I enjoy, to save up enough money to get into making games full time, which I'm infinitely more passionate about.
I used to lurk the Game.Dev forum over at nag.co.za (as SC(+)PE), coming to now lurk here until I can finish and share a project of my own.
My name is Drikus. I'm a software tester by day, graphics designer by night.
Current projects are mostly for places like lazygamer.net and some mods for a game called: S.t.a.l.k.e.r - Call of Prypriat / S.t.a.l.k.e.r - Shadow of Chernobyl.
I'm Kobus Kleynhans. Indie developer and creator of Lab Panic, new classic arcade game on android. Owner of www.raremeatgames.co.za. Looking forward to learning from other's experiences and sharing my own.
Hi, I'm David, sound designer and composer looking for experience in the games industry. BMus in Music Technology a few years ago, recently completed a course in Wwise middleware from the School of Video Game Audio (online). Although my background is almost purely musical, I enjoy programming and making awesome sound effects for games almost more than making music for games. This association seems to be my kind of place...
Look forward to working with some of you and learning a lot on the forums.
Hi there. I'm Rishal. With my busy life, it seems that I have only found this now. I remember the names of old friends from the NAG GameDev forums, @edg3, @fengol, @dislekcia (I won't mention my lame tag name from back in the day). I'm currently a team lead software engineer, also interested in game dev and music production.
Comments
I'm Greg. I am a sound engineer and sound designer and have been involved in various post production jobs but now looking to get into the gaming industry :)
Here is a link to my showreel.. https://www.youtube.com/user/gregscanning
Names Pierre, been a developer for 10 years, love gaming and now busy developing my own video game, currently in prototyping stages, and looking for an artist that wants to join me in a partnership. Otherwise the game will have MS paint art ;)
Did I hear prototype?! [community chant]Post it...post it...post it[/community chant]. :P We need some new things to play in the new year. :)
I know I'm a bit late to this thread but here goes:
I've worked on film for 3 years, been a game developer for half a year, produced music as a hobby for far too long, have done short courses and am interested in marketing, business, psychology (mostly social) aaaaannnndd like to draw, even though I admit I need to work on my drawing skills.
Oh I've also lectured Python for Maya and have a Softimage blog if anyones interested (called Conquering the Code in Softimage).
Ah and I've also created and released an app (that I plan on updating soon): www.ConfuciusState.com
All that said I'm currently mostly a unity programmer that's also very keen on the marketing, business side of things.
P.S Currently working on "Khumba the Game" which you can checkout on steam => http://bit.ly/sijo_khumba_greenlight
Yay :D
I've been a developer for a long while and only recently started writing my own games. Nice to find such a cool place for SA game makers to hang out.
Looking forward to hours of reading :)
I'm a mechanical engineer by day, gamer, game maker and potato enthusiast by night.
I work mainly in C# with xna/monogame and gamemaker studio but I've recently started playing around with a bit of javascript. ( have a look over at: http://frankhlouw.co.za/ to see a small platformer I made from scratch over december to get a hang of javascript )
Really excited to discover such an active game development community in South Africa, looking forward to getting involved :D
And nice platformer, @PoTaTo.
You can see all our old ghetto games on Ovi store here:
http://store.ovi.com/publisher/Breakdesign (sure you got a nokia to test on) kekeke
Our last original game we made was World Of Rabbit - The Dig
http://www.windowsphone.com/en-us/store/app/world-of-rabbit-the-dig/568ac192-9ebd-40d8-bd68-c8f7a2ba1c0c
And then ages ago we built a gaming community/ backend we use in all our games, used to run a bunch of competitions here but havent posted anything since October 2011 :/ YOu can check it here:
http://barkingseed.com/
Now after a year we are finally building a new original game. After Unity released the 2D update we are finally jumping across. Cant F****** wait. Gonna be mobile focused and looking at completing Mid March/April.
Anyway, good to find you all here, was looking forward to chatting to you all after the meetup tonight but kinda got lost on my way out.
Next meetup will be better!
My name is Henriel. I'm a former office drone. I used to be responsible mostly for data loading and manipulation scripts and a little bit of database admin.
Right now, I'm working on my first ever video game. It's a massive learning curve for me as I've never done anything *remotely* like this before. I hope to learn a lot from this community, and hopefully, at some point, I can contribute something as well :)
Post your stuff! :D That's the only piece of advice you need around here (to start) :)
Rawr! :D
I joined my first event a few nights back. What great inspiration and eye opener it was for me.
Some great talent and ideas we have in SA.
Anyhow, I'm Phillip. 10 years in software development working in corporate mainly on financial/insurance platforms.
Majority are HTML/CSS/JS/C# applications.
Been doing game development for about 3 years, but only really getting into it more intense this year.
Looking forward to posting my stuff here.
My name is Claire. I'm an animator and an aspiring game making human. I just finished studying and now I work at The Training Room Online :)
I hope to finish my first game... soon.
Also, welcome! :)
@dammit, That is true, and a very good point! I shall try avoid the classroom monsters. Thank you for pointing that out to me :)
I really enjoy concept development and basically all of the aesthetic elements when it comes to games I specialize in art, and animation but I've recently started dabbling in creating music for games as well and I do some minor coding.
@The_Son_of_Wolf on Twitter
Son-Of-Wolf on Deviant Art http://son-of-wolf.deviantart.com/
I'm Jeremy C, I'm finally here on the forums, I met a bunch of you over the last 2 months and it took me freaking ages to actually sign in.
I make pretty pictures, turn them into moving ones, conceptualize game ideas and then panic until they resemble something like a game.
I've always dreamt and fantasized of working in Animation and Game Dev.
Couldn't afford to study after school and got a job as a programmer at a small sales-oriented company.
In my spare time I can be found crawled up in my room, busy honing my self-taught skills.
I basically do coding, graphic design, 3D modelling, sculpting and animation, and try to do some concept art and texture painting as well. (I have a lot of other interests and stuff as well but they will probably show themselves later on...)
As I mentioned everything is self-taught as I couldn't afford to study... But I won't let that get me down because I know what I'm passionate about and I'll do my best to achieve my dreams!
Really looking forward to partaking and working with the growing community and to grow as a game developer myself!
So you're already half way there! Welcome! :3
I'm Brandon, and as someone who's always been interested in narrative and story in games, I'd really like to write for them. Look out for forthcoming janky attempts at making things in Twine, because I'm clueless about programming.
Otherwise, I write academic papers about games. By day I'm an MA student (linguistics) at Wits. By night, well, I'm still an MA student because it requires an absurd amount of reading. My thesis will probably examine discursive constructions of gender and sexual identity in games, so at the very least I can spend what little free time I have playing them and call it work.
I'll stop rambling now, it's nice to meet all of you :)
My name is Shawn Lukas. I'm a creative living and working in Joburg, mostly on design, music and new media. I love games and collect old stuff including clocks and typewriters. I'm currently working on a mobile game for Garden Avenue http://www.gardenavenue.co.za and looking to collaborate.
Cool meeting this awesome community of makers. See you guys around.
Should have done this a while ago ... my bad.
Quinton Delpeche, founder of Gobbo Games currently working on Re-Spawn which is due for the next Alpha Release on the 1st April 2014.
Trying to get a meet together for Durban. 8-}
I've just finished studying. Did mechanical engineering undergrad, then a computer science higher diploma, both at Wits (game design wasn't an option when I enrolled ._. unfortunately). Heading into engineering, which I enjoy, to save up enough money to get into making games full time, which I'm infinitely more passionate about.
I used to lurk the Game.Dev forum over at nag.co.za (as SC(+)PE), coming to now lurk here until I can finish and share a project of my own.
My name is Drikus. I'm a software tester by day, graphics designer by night.
Current projects are mostly for places like lazygamer.net and some mods for a game called: S.t.a.l.k.e.r - Call of Prypriat / S.t.a.l.k.e.r - Shadow of Chernobyl.
I'm Kobus Kleynhans. Indie developer and creator of Lab Panic, new classic arcade game on android. Owner of www.raremeatgames.co.za. Looking forward to learning from other's experiences and sharing my own.
I suggest you go find another community, this one already has a Kobus. :)
Welcome to the forums.
Look forward to working with some of you and learning a lot on the forums.
EDIT: Not to forget @Gazza_N :)