Tuism
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- Tuism
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1) Depending on everyone, I think the longer the meet the less frequent. Time economy point of view a longer time (half day) every month to two weeks I think is ideal. 2) Tough. Depends on amount of people. If we have enough I'm sure we can approach…
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Again, I offer up Netrunner :)
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Are they gonna rely on people reporting the offenders... Or voice and text bots monitoring all communication... Or moderators sitting monitoring all channels... What're they expecting to implement to get people to not be sexist? Must we all stop say…
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Heya! Thanks for making the effort @jwho303, it's ok if life is happening, I personally would just like to get some kinda update, so that's great, thanks :) @edg3 runs the makegamessa channel but apparently there's been some issues with the channel…
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I was simply commenting on the similarity in the fact that videos seem to not appear after they're taken, whether CT or JHB. Whether anyone does anything about it wasn't what was being inferenced, if I was going for that I'd say "nobody seems to do …
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@edg3 huh not sure what you're talking about, where has there been word that they're uploading? Not this thread?
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Yeah man what's going on with all the videos? It's like they all have a tendency of evaporating...
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I'll be there pending, you know, work shinanigans permitting...
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PROTEST! Geez that's one unforseeable piece of fuckery. How do you get an account verified, don't you just do it with your mobile number or something? Thanks for the attempt, it should have worked out. POO FOR GOOGLE. @Rigormortis next time for su…
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Yeah man I just got home like 30 min ago :( So now more than ever I'd really like the videos to get up, all the previous ones and today's ones. I know we keep saying there're temporary situations and/or problems and/or things not working out and/or…
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Is the meetin still going on? I'm still stuck at work but am hoping to leave soon with Netrunner in tow...... I guess next month or we'll organise something else. It's too late already :(
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HOLY COW I CAN'T BELIEVE HOW AWESOME THAT LOOKS OMG I WANT IT NOW... and it's a PROTOTYPE FOR ANOTHER GAME OMG
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Totally :) I've got a few friends that wanna do a regular thing too, so we should definitely. Maybe together, maybe not. But let's see. I'm big into Thunderstone and Netrunner right now :) On Yucata.de you can play the original Thunderstone (and MA…
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Workstorm is brewing over the horizon so I may not be able to make it early for this :( so much of sadness :( I'll keep everyone updated (I have netrunner by my desk and everything damnit)
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Oh my goodness it got too complicated and I need to sleep @_@ Mayhaps I'll tidy this up another time, but for now... It's hammer time (I'm hammering my bed)
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Unlocking bros isn't essential to the progression of the game... Catching pokemons you haven't caught isn't even essential to the progression of the game either :) Different strokes for different folks, the extreme difficulty of Jamestown makes me m…
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@Karuji errrrr I think I'm talking about the loop of rewarding people like in Super Crate Box, seeing as that's the example being used around this topic? My point was that the game designer tries to capture what the most people would want from the g…
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Hey @lilGrim! Your game looks interesting! It looks to tickle my fancy - reminds me of Bedlam which I really enjoyed in my days :) I was wondering why some of the screen shots were dithered to hell? Oh and how much time would you like? Just so the…
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That was a Borg reference in case you didn't pick that up :P
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Keep quiet @Karuji881of900 : P
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You guys are building this city on rock & roll. If rock were wall & roll were text :) Interesting discussion, I'd just like to point out that using anecdotal evidence (especially "I did this and I would do that") is really the least eviden…
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Welcome! :D
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Just like Gears of War, they incentivise with progress instead of failure, which for me was awesome. Replay to see more options? Maybe :) @aodendaal don't worry I was stuck for a long time too, it'll just make the discovery of awesomeness ALL THE M…
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I'm going to put out an update on this soon, adding some walls and faster cards and stuff, it's just kinda messy at the moment... The game window is running at iPad resolution... Which is 1024 tall... Same problem as my previous prototype :P I thin…
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And yeah, that's traditionally generally been the fight for any game devs - Greenlight hasn't changed the fight, it just moved it to a place where people know what they're seeing - telling people to "go to my site" is ambiguous, where telling people…
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Cos what they're building is essentially what we've started with the wiki, minus the cool fields to type into :) And if they would move into makegamessa then we could all have cool fields to type into :)
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I really love that it broke even the most basic of racial divides (bugs and frogs) and spar it all out in a radical freaking adventure of a lifetime!!! @blackshipsfillthesky no need, I'm just happy to spread the frog fractional awe :D
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That's a good point, that they're actually encouraging and guiding devs towards what they normall would/should be doing anyway, by not making it more discoverable. Being discoverable will just bring the base of eyeballs up, I guess. I think to make…
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Greenlight also gives you early feedback That, totally agree. It's an easier platform to access than others, so that drives eyeballs. Any platform that drives eyeballs will help you get feedback on many levels. I think Greenlight isn't too hard on …
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Hi! Welcome! (if it's your first time) We've had a few Greenlight submissions around here, like Zx, Broforce, and a couple others. I thiiiink the general consensus seem to be it's a channel that should be used but not relied on, as well as if you a…
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I think there is a mental effect of having an SA game store that's the same as having SAA, our national carrier. Even if it makes absolutely no sense realistically and financially to keep it afloat from insane tax bailouts, there's some kind of nati…
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Oh wait, you mean banner as in physical pull-up one? I was under the impression of internet banners :P OK 1.3m x 0.5m? If you're sure I can make up a pull up. Is there bleed to the printing?
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@aodendaal yep that's exactly what I wanna start playing with, guys that move faster, that fly (go over others), buildings which are static, and then later the deal direct damage or other kinds of interesting effects like refunding cards, cards that…
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Like a vertical arrangement or a vertical running sideways configuration? It's kinda a shame the name's so long, I tried to do a version like this, but I don't think it's ideal. make games SA.com But I'll see. Size is important too - where do you …
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OMG THANKS i think that's exactly what I'm doing wrong, thanks so effing much YAYYAYAYAY I'll do that tonight YAYAYAY
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There's a game called Tower of Fortune in the iOS store that is basically a slot machine type RPG, and I think the it works despite having really little choice because it shows you what you need to win - those 3 little tumblers are visible so you ca…
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Yeah, you're right, my thinking of the game should be self explanatory is really only in the ideal world, which is seldom the case especially in this prototyping environment :)
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Ideally, your game shouldn't need a readme.txt. :) if so your thread should really be more than enough... Otherwise I don't see why not just put some explanation under the web player in plainest of the plain HTML :) And I do agree that game maker d…
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hi guys - I've managed to update with damage but a few things are still buggy... I'll work them out as I can (my ds_lists aren't picking up the simplest this list = that list assignments... wtf). Edited OP too, so do check out what's new there. Ple…
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I think I didn't have enough information to make an informed decision about whether I would in or lose - the only piece of information I had was my "fighting power" or something - all the stuff you were mentioning about facing more challenging enemi…
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I think there is a huuuuuge gap between people wanting to make games and CODING. Coding is a gap. It's both perceptionally massive as well as practically massive - sorry, there's really no two ways around it. I've experienced it from both sides of t…
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Agreed :) And I want columns! (too) (I think that's what she's trying to say :P)
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Tangentially, @Rigormortis was that kickstarter for real?? How did he get to $21 345 If you looked at it he had 2x $10,000 backers - which I presume was set-up and probably his own accounts. Then a pile of $10 backers. Lol. Reading that kickstarte…
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In short, Everyone has ideas. Think of it this way, you ARE an experienced game developer/programmer, what would convince YOU to go work on someone else's idea? Would YOU want to work on what someone else claims to be an amazing idea? Cos I have lik…
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Thanks for the feedback Denzil :) yeah the game is pretty much not a game yet, I had set the deadline of last night for myself and do I put it out despite lack of those things :p will try and fix it tonight, trims/skill/luck permitting :)
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If you wanna edit all you have to do is register for it. So long as changes can be tracked we're good :) That sounds awesome, the wiki is a colab effort so if everyone posts for a few to update the few'll get tired pretty soon. Sharing the responsi…
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Here's some
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well why didn't you construct your AttackOpponent so that you pass a argument to it that tells it whether to skip shoot() or not, and have the if statement that tests that argument? I'm not even sure whta you're talking about with user-defined even…
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Is the Skinnerian loop a function of content? I ask this in tandem with: can you induce this Skinnerian loop without content? Because then we/you are wandering solidly into the content/mechanic discussion, and starting a game with content is going t…
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Added to the wiki's sound resource section :) http://makegamessa.com/wiki/index.php?title=Resources:Sound Let's get more of this kind of stuff please, yay :)