Tuism
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- Tuism
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Comments
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How do I get into the hangout? I'm not sure if I can make it tonight...
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Netrunner's whole game is a game of economic attrition :) Starcraft's attention as resource turns me off - because I like to focus my attention (Tekken, DOTA, etc). Any block-breaker tetris-type puzzle-style VS game typically has a resource attrit…
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Awesome! Congrats to the new Game Makers :D I know when I first started learning it really inspired me to see something through to playable :) Tears of joy!
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http://www.thesixthaxis.com/2013/04/19/amazingly-molyneuxs-curiosity-gets-an-update-to-add-blocks-yes-add/ Wow, letting people pay to add blocks? Then... letting people pay to remove blocks? That thing went from a self-proclaimed experiment to cr…
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Good to know @Elyaradine :) @dislekcia said:The quote button doesn't really do it for me But errr... What quote button????? Where??? I literally do NOT see one, I hit ctrl+F and doesn't find one. Am I going out of my mind?? XD
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I might be playing like a noob, but I'm finding the rider biker guy with haste to be INCREDIBLY imba, they come out and I just get whacked, no matter how much support I give my guys. And that gets REALLY irritating........
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Of course a good thing :P (but largely irrelevant :P)
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BTW I found the name immediately evocative of the One Year War, a Gundam thing :P http://en.wikipedia.org/wiki/One_Year_War
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Yeah! Grow was awesome :D They had a whole bunch of different games, it was the very definition of prototyping then refining :)
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Penalties? I didn't see any of that, I could miss a mark and have to go all the way around (with the nose) but I didn't find penalties. What an interesting toy isn't it? :)
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How the heck is anyone supposed to REMEMBER those button associations????? Psychosis game is psychotic!
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Hey! I'm back! First of all, I was actually only making my previous comments in relation to the screenshots I had seen, so when you asked me which version I had played... None :P So I did download it and check it out now... And I must say... WOW!!…
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Remuneration in a job is usually inversely proportional to the fun you're having, until you get to the top top top, then it doesn't matter anymore ;) Everyone would make games if they a) Had the expertise b) it were easy. It's the modern equivalent…
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Did you look at the links? It's an AR gun-mounted iPhone game... Whoa :) Where are the guns sold? It looks damn rad! :D Oh welcome to MGSA :)
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Graphics... As in "power" can go to hell, character and fun is what it's about for us :) It's indeed looking good! And I'm still waiting for your feedback :)
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The rottweilers are awesome! They really give the enemies an extra dimension, so you're not only dodging the regular shots but the possible dashing and jumping. In a confined space they really freak you the hell out. They're like facehuggers. Good s…
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The file is downloading as 3fb459650....somethingsomething.zip Which Chrome says may be dangerous? I'm inclined to agree cos the file here says Acos.zip... Am I the only one getting this?
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Errrr, no that's not what I said, I didn't say I didn't like the time limit! The time limit isn't what I was talking about at all, I was referring to the general gameness, like having a micro goal of more than just matching 2 sides of 2 cubes, or a …
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Gave it a quick play... Without a buddie :P I don't know if I missed the sounds the first time around, but something about the variable heartbeats + the "pang!" + the screen shake when the focus changes really makes the whole thing more alive :) M…
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TBH I would love to work on this, but the shapes nature of this is turning me off :P I'm gonna give it a think as to how to make this mechanic a bit richer in theme... More interesting to me :) And goals... If it's just "match more times in time li…
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I totally agree with making lots of stuff but I can't help but have a pang of guilt over each project I drop and leave behind, especially when someone says "what's happening with that game you were making?" And I just know I'll never go back to it. …
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If they made the pacifism run without actually shooting/slashing the end satan dude and let the other enemies shoot/blow him up? Is that possible? :) I think there needs to be an achievement for completing levels like that. No shots fired, period :)
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Cool little concept... Yes it was confusing that the game was telling me that the Enemy was on the left... Or that it's saying that it was the Enemy vs Cavalry... What was the Enemy? If I'm correct it seems to be the enemy = cavalry, enemy = scout,…
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Good stuff :)
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The change from the first to the last was actually noticeable :) The second one... I dunno what it's supposed to be, looked glitched! Though if that's the effect you're going for that's also cool :) The final last one - just one comment - you've us…
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And the support for Game Maker being? Just make it in Game Maker and wait for the compiler... Or is there already one? (I would Google it except Google isn't working on my Chrome. True story. WTF is going on...)
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Welcome! :D Good to have another artist around! :D
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Looking at the game made me think... What if it were anything like Syndicate? To me that had the most awesome group control dynamic - sure the crowd were "stupid", but they could each pick up a weapon, and fire at targets, and could be pumped or dum…
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Make the most of it! :D (Although I suspect you already are, given that you're in Blizzard's good books already ;))
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Wait, you're back already?
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Btw, here's a video of the mario wiiU game The dive attack I was talking about can be seen at 2:13 It adds an element of OMG!!!! MISSEEEED!!! or OMMMGGG!!! LEET SKILLZZZZ!!!
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Do you mean making it easier in a good way? Because that's my thinking. I feel that even giving players lots of cues will still make memorizing bits of the map a good challenge. The rooms may end up looking quite similar, but a skilled player will h…
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I don't really think dislekcia believes that self promotion and maintaining an online presence is unimportant for SA game devs (DD's page is often updated and has a very active community, they have had mentions in many major websites and media), but…
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The difference in challenge between VVVVVV + Hexagon VS SMB... SMB seems really grindy and gets repetitive. Whereas the Cavanagh kind of repetition throws you fresh challenges that alter in small subtle chunks that make a huge difference in the play…
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This is what I've come to understand from the term "designer" and "director" and whatever. I started as a designer because I thought it was about making things without having to actually make them. Ie. I was lazy. Now I'm a designer because I've s…
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I think a better way to go about it may be to ask women who are already part of the group how they thought about it. Is saying "we need more women involved" like trying to change an entire industry? Is it a yoga class asking "how do we get more men …
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I think one of the main reasons that people haven't commented on this is because you need two players to effectively test this... The inclusion of a single player mode (as the killer and/or the victim) may make it easier but of course AI programming…
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Hanli should be listening :P
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Joburg or CT?
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I've done this course (part 1 cos I..... Got procrastinaty), and I must say it's an excellent one with lots of good food for thought. The professor is cool and his approach is entertaining, which is great for the subject matter. Go for it if you're…
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I only made Hexagon (60.24) on Hexagoner. Hexagonest I can't touch that (hammer time).
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I remember this. VVVVVV is nuts, I haven't finished it yet :)
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with 30+ people and our new found time limit Time limit? I didn't know there was a time limit, we always sat till midnight before, so what has changed this time? I guess food is a situation as some people will get starving and want to go, but that…
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+1 for tables round the back, I promise not to illuminate the masses with the light of Netrunning :)
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Hey all :) Let me just summarise my experience/thoughts: 1) It seemed rushed - although we finished WAY early in comparison to most other evenings. I'm not sure why it was - but yeah it's been mentioned that technical difficulties in demos may be …
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That rocket gas tank was a great touch! Love it! :D
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Wow fantastic post, even just skimming it made me all inspired. Gotta go back and do it properly. The concept of remixing is very good for creativity. And often overlooked despite the drive to reference.
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Had my eye on this for a while before, it looks fantastic, great humour, and that it's gone free = instaget! :D
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More gameplay! If you want to get people excited or interested in a game, you gotta do gameplay. That flashback at the end isn't enough to make me understand even what it is I'm supposed to be interested in! Once there is gameplay, you can email di…
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Con-diggidy-gratu-fucking-lations! :D Looks like it's come a long way even from the the Amaze fest :) Well done! :D