Tuism

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Tuism
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  • Awesome concept and execution! One touch death match gaming at its best! Like @dislekcia said the design is super smart, love it! :D Must say the controls are pretty confusing - pressing the button at all will make your jump off, if you hold it it …
  • The original's head bobbing was GOOD! It was just off timing with the motion, but it made the movement more natural - even robots have to conform to the rules of physics and gravity, and that sway works. As said, just change the timing of the motion…
  • I could but right clicking for using abilities and spellcasting would be an issue. I'm looking to add buttons for the next release to cater for that. you could map right clicks to double tap or tap and hold, if you can make it detect. Being playable…
  • Well we did use it for 2 whole days for Global Game Jam, so... Wouldn't hurt to see if it's an option.
  • Venue actually chows most of the costs. If people know of nice venues that don't cost an arm and a leg, let me know Joburg's Microsoft venue - what does that cost us?
  • The game has a really neat system, it can be confusing (not gonna repeat everything @dislekcia already mentioned), but I think it's definitely got enough character and charm to stand on its own! The graphics are top notch pixel stuff most of the ti…
  • I honestly don't care about polished products at the moment (although that is the ultimate goal) I just want people to care. But your A and your B are reversed... People care when there's a polished product. Having people who care doesn't lead to po…
  • Just wanted to say that sculpt thee is amazing! I love those facets!
  • I'm kinda confused, if you guys are working on a new graphic style completely, why work on the pixel art version's art at all? Or are these just downpixeled versions of the higher res new art assets to come? Like the skulls in the 2x2 blocks, nice …
  • Wow, I didn't know it existed. My last game of monopoly was probably 5/6 years ago, and we were drunk and we couldn't care less about anything, which was the only real reason we actually played monopoly.
  • I missed something, why is post 1 just a single minus sign?
  • Wow looking very cool! Are those scars on her eyebrow and cheek? I like those details :) Here're some personal opinions: The tiny hat seems a smidgen too tiny, almost funny, not sure if that's what you're going for since she's a scarred character.…
  • WOOOOT! Yet another bit of conclusive proof that we must simply reach out to international-ness to get international recognition, not stay in our local-ness :) CONGRATS YOU GUYS!
  • I think a bit of this is that sequestrating an entire site only to review "local" and "indie" games, is going to be difficult to convince the market that it's "fair" and "trustworthy", because the site may be rubber stamped "proudly south african", …
  • Lastly, concerning your point on the amount of content that will be available. The idea is to focus on games that are already out as well as games that are still under development. I know that there are forums available that serve that purpose but h…
  • Was a great session, nice reportbacks, want more boardgame jam :)
  • Interesting discussions and I see where everyone is coming from. From a very early stage I suggested (like @dislekcia mentioned) that we have a front page that's more friendly to the general, non-dev, non-hardcore users. The point being to be usefu…
  • Looks like some kind of sumo waddle. It's a very far apart stride, like @dislekcia said. Like its walking with a bike between its legs, pushing it along. Other than that it looks pretty damn cool for a sketch, perfect to build on :)
  • http://carbongames.com/ It'll get pretty confusing pretty fast if you guys do gain momentum and start releasing! That aside, your space shooter is looking pretty cool :) Looking forward to some playable proto!
  • (are you guys quoting with some automatic button or typing it all manually?) I thought it was the evolution of the pixel art style, which to be honest I prefer the older style... I thought he was just being funny :) And I do like the new pixel style…
  • Hi Tim! Musical games are AWESOME :) I'm sure you know of games like Bad Hotel, Super Hexagon and even way back there's one where you use your keyboard and hold it like a guitar and play guitar hero style - they're really the cutting edge of indie :…
  • OMFG SO HOT
  • Like Jack from Mass Effect? :)
  • Actually I'm totally with you - Historically correct wasn't the right phrase to use - believable was more what I was wanting to say. I like the updates! The "Golden Gap" being narrower is both more classy and more interesting :) Polkadots seems a bi…
  • Man that screenshot brought back some nostalgia. It looks like a shiny Stunts 4D or Revolt :) Looking forward to more!
  • Looking better and better! I see the reference you referred to for the panty shot design, I wonder how historically correct it is, but who cares. Logically she'd be somewhat of a courtesan type character/costume? If so then it all makes sense. I th…
  • @Jwho303 check this trailer out, there's a bit of that pixel popping in there :) But really it's awesome already :)
  • Congrats to everyone! Seeing everyone kick ass and make games was awesome :) I must get my machine fixed up and ready for the next jam! :)
  • Jwho303 very cool! :D Love the colour cycling! :D I was watching Wreck It Ralph and I loved the way their pixels pop! Pop pop pop! :D
  • @stray_train lol for your game :) it's like a DDR on a plane? Looks to show promise, a bit frustrating cos I don't have WASD mapped out in my head, and bi-directional thinking turned into a retard (Like Rock Band with the drums and the footpedals) …
  • I was hoping to get my crappy work macbook bootcamped before this weekend, but alas IT at work didn't get around to it, so I'll only be able to do art duty, which really has turned my GGJ mojo off :P I'll be there though, see what I can do... And p…
  • The rules are pretty well written, along with a nice cool new flavour with the castle :) It was plenty of fun already playing at the jam, though you know how I feel about dice :P Cool stuff! :D
  • Interesting that point, I thought to give the dungeon side hidden goals, but why not hidden goals on either side? Well, there may be a reason why not, design balance wise, but either side can have hidden goals. Having played mansions of madness for…
  • That sounds like a fun idea :) Though it feels to me like that flips around the dungeon and hero role from what they are now - dungeon builds, player reacts with skills. In the alternative, player builds, dungeon reacts with monsters/traps. It feels…
  • Looking cooler than ever :) the explanation of the game system makes much more sense now :) now more than ever I think I'd like different symbology on the cards... I get that they're in different corners of the cards, but they jall look the same. If…
  • Who's bringing the punch? :P
  • Oh I didn't see that stuff was on the page, lemme post it in case other idiots like me exist: Joburg GGJ page, full details, times, venue, etc: http://globalgamejam.org/sites/2013/johannesburg-ggj
  • We had a great turn out at our board game jam, and some awesome results, just waiting @Besonance to write it up (he insisted), and we'll be sharing :) So yeah board game jamming in CT sounds like a great idea! :) Were the joburgers planning someth…
  • very cool! I couldn't figure out what i missed on the ice hockey stage though. I think the tracks could be a little more obvious, or some kind of clue could be given when it just seems nothing is there. I suspect there is a clue but I just couldn't…
  • Thanks again to @Besonance and @hanli for organising and putting up with us, it was a great experience, and all the little bits that were at the jam (counters, dice, lab stuff) was most excellent - great environment for this! I think the analogue ja…
  • Had a great day, lots to think about, hopefully we'll have something interesting tomorrow :) Got lots to think on tonight too!
  • Yay! :D I must remember to get myself a pile of cardboards. And one more question: Is there a nearby photocopier? Not free, just available?
  • Very cool! :)
  • Sounds like a publicity stunt both ways, and both for all the wrong reasons. The entertainment industry as a whole has violent content. Movies, comics, games, books. Everything has a rating on them. If they want more control, they can speak to the …
  • Most likely you can download it, but when you start it up it'll ask you for your serial. Damn, it actually completely makes sense for Adobe to give away CS2 for free. edit: oops, oh so they ARE releasing serial keys on the page? That's good of them…
  • @dislekcia totally takes a good designer to see that constraints are good. I look at Thunderstone and reject Glamercast/Royal Summons. Doesn't stop me from using them if people REALLY want to put them in a game, but when it gets to that stage I pret…
  • Oh WOW, perfect timing. Kind of. Well not really. Entries are to be submitted by email, so we could still theoretically make it. On Sunday. Lol.
  • I think @dislekcia definitely make good points, but those points appeal only to the logical, worked-it-out-all-the-way-to-the-end brain. The emotional brain hears things like "do anything you want", "massive", "gigantic", "like real life but better"…
  • Depends on the power in there, if it's up-to-date and runs everything Steam throws at it without a problem, I don't see why the hell not. If it's a watered down old PC spec that can only play indie games (not that there's anything wrong with indie g…