Tuism
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- Tuism
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Comments
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I had to download it too.
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The point of any game is fun engagement, and if it's not fun engaging I'm not going to bother. So you gotta reward the player, there are many ways to do this, but let's take maze for example. It's maze, so players want to feel like they're over com…
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Giving it back to me!? When? I had looked for it all the way till the last day so I don't think I have it... But I could be going crazy too...
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The Stanley Parable spoiler-free demo is out. I think you should go and give it a go, because it pretty much just blew my mind. http://store.steampowered.com/app/221910/
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I reckon this is the closest thing to game dev as it got in the 70s: codex seraphinianus in the late 70s italian architect, illustrator and industrial designer luigi serafini made a book, an encyclopedia of unknown, parallel world. it’s about 360-…
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Holy Cow, first time in Unity? Jelly!
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Ok I gave it a go, feedback, here we go: 1. The mouse should be locked in the game, then released when you press escape or something. It's super irritating when the mouse cursor leaves the area. 2. The mouse sensitivity seems to be insanely high? …
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I forgot to update the rAge version, so here it is, the latest version. Just a few minor changes: Changes 10/5 > Matches no longer explode and hurt you. - people were getting thrown by the explosion, and started throwing to the other side. No e…
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- A bear walks south 1km, west 1km then north 1km and ends up in the same place. What colour is the bear? White whaaaaaat?! \
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I'm in! Gonna relive some nostalgia and take a break from what I've been stuck on for so long... Can't bear it for now...
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I won't lie, all that sounds massively way too overscoped for this timeframe, and if you can do that in the time frame I dunno what you're doing NOT pumping out 10 prototypes a month :P But hey this is where you can fail without care :P And this k…
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Oh crap Amy sorry to hear that, I can't remember either. Maybe we need more photos. Or maybe someone took footage of Joust or something?
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Sorry if you feel that way! To us, we only know what we see, we don't know you IRL, don't know your history... What we do see is a seemingly very talented and frustrated person who says he has no time to make games, but wish he did, and then proceed…
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Priorities are important because doing everything takes longer :) So if your priority *IS* to do everything, then I guess you just have to accept that you'll take a very, very, very long time to do it all.
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If you're interested in tech and modular programming more, do that. If you're interested in making games more, do that. Don't do the one and wonder how you haven't done the other. The same thing would work the other way. If you spent more time ma…
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tbh I dunno what most of that means, but I threw up in my mouth when I saw the design of that page. 80s sci-fi movies called, they want their movie internet back. (yes I know that wasn't the point)
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So, prioritise :) I've had to cut a lot of things out of my own life to focus on fewer things. And it's worth it.
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Noone plans a game from beginning to end in a day. Not in a month. Not in a year. We make small steps in a bigger picture kind of way, and we can often only see that bigger picture when we look back. Just relating my experiences: I've seldom been …
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Ahhh coool! I see now XD Didn't realise that XD I love the scale manipulation aspect of it! The way you can grow and outclass stuff that you couldn't engage with before is awesome, I've always wanted to make a game with that in :)
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When I tried it it didn't look like the screenshot above, it was like a super tight crop around the monster's mouth, I could press space to swipte the spoon, and some rats appeared... And I tapped space endlessly and the kills thing didn't go up at …
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There was a camera rolling, so definitely. It'll probably take some pulling first though :)
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@atomicdomb oh hell yeah you guys had a greatly polished and expo-ready show horse! A shining example to all of usses! :D
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Can't it just plug directly into google search? It's free after all?
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Edit: Way to go compiling all the media coverage for us here: If I find any I'll be sure to pass along :) We are all WINRARS! :D Goodness I must talk so much crap :P And it's WAY better than TV. The best use for TV is like the best use for IE.…
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@Bensonance runs the twitter. I'll tweet him :3
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@Nitrogen I did say in an expo environment :) Which is where the games were being shown. And then on the flip side even a game that's not designed to be expo friendly could benefit from design decisions that can get the players understanding and pla…
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That lesson I've learned HARD. Noone reads anything - and no amounts of "but it'll be so worth it" will make them, especially given an expo environment. My game is a huge headache especially since it's completely unconventional... This is a huge le…
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For me, the best way I've found to search was... Google. Googling the topic you're looking for, followed by makegamesSA gets pretty good hits. There's also a way to confine the search strictly within makegamesSA content, something like :makegamessa…
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I should stop hearting everything or it'll just get out of hand XD @tbulford @duncanbellsa that was kind of in the vein of what I wanted to do - but I need to formulate it better. I do still feel like the game design is being pulled in different di…
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Video linking for convenience :3 (Our youtube format code is SUPER pedantic. Any way to fix that?)
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Guys, I have a bathtub. The offer's open.
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Only if that jacuzzi's owner made Jacuzzi ads... Or more accurately Jacuzzi-party ads. :)
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I dig these! I feel that the rest of the body is at odds with the pure geometric shapes of the chin/jawline, so if they can become more base shapes instead of "low-poly" of usual body parts, I think it'd fit awesomely :D (hope I make sense)
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I took a look at that and I think you'd learn MUCH more from building your own infinite runner, and also that toolkit is way specific - what you could learn from that would almost never be useful for anything else you might wanna do. Think about wh…
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@duncanbellsa have you played two player Tetris? It's essentially trying to stay alive longer than the other player it doesn't matter how much score you get... The same as Bearchuck was :) (I say was because I'm seriously contemplating changing a l…
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super heated slugs. I found this:
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@duncanbellsa That's interesting, and something I've heard and seen quite a few times directed at Bearchuck. I never ever thought of the score being anything but a decorative element - the same as Tetris, Tetris Attack, Puzzle Fighter, and numerous …
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1) You're learning to make games, and that intrinsically means a game loop and game mechanics. If you think you'll "get further" in 8 weeks playing with things other than cubes, you're wrong - cubes (and circles and shapes and colours and lines and …
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I think that is an incredibly good point, and something I've struggled for a long, long time to find for Bearchuck. Half of it has to do with my innate sense-making-machine 2000. I think we must all learn something from this point, that a game isn't…
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I think there's no need to buy anything - figuring out what does what how in Unity or any other engine is a matter of doing tutorials and googling whenever you want to do something and can't. The community here also helps a ton. If you're set on do…
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Hmmm, it feels to me if the tracking speed is limited as in turning speed and not the "fine tuning" aiming it'd be less frustrating and more like a mechanic. It feels weird if I moved a little bit and it took longer to get there, but if I whip aroun…
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I think the weapon tracking turning speed (that's basically what it is, limiting turning speed) could be an interesting mechanic, which primarily will serve to make ambushes super effective, and giving players a need to find ways of dealing with fla…
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I wanna thank everyone who made this rAge one to remember - not that any of my previous rAges were forgettable - but this one has been uber special on every single level - We were there not as advertisers, not as press, not as consumers, but as indi…
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As I took the final walk from Northgate to my car after the entirety of rAge, I bumped into @Chippit, who said one thing to me that changed my entire perspective on Bear Chuck. He said: It wasn't apparent how to win the game And by golly, was he r…
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That bullet time thing is just too gorgeous for words. I run head first into enemies just to F1 and marvel at that craziness. It's magnificent. It must be a thing. Like a thing in the game and not just debug :) I have bullet time in Bear Chuck, we…
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rAge has been amazing for everything and everyone, really really. I gotta get a lot done now :) and it's 1am, and there's one more day left. Rest or code?
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Why can't I heart these more!??!?! :D Guys, if you think THIS is bad, I have a bug where it now launches into the bear bear bear song 20 seconds into the game, overlapping itself like 5-10 times, randomly. I have NO idea why. Like I've searched and…
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Saying nonchalantly that they don't know why indies are mad at them: 1. Is trying to give themselves deniability by ignorance. "I didn't know what they meant". 2. Is trying to push more controversy discussion value. 3. Needs no journalistic research…
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You make cool sounds, you bring good news... I dub thee Herald :)
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You got mooooost of it right, now, where's the punniness? :P A clue for @rigormortis: [spoiler]The pun lies with me ;P[/spoiler] Also, I have nothing against recording bear renditions of other pop tunes and changing it during the weekend :P