Tuism
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- Tuism
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@colinGravity I think just email nickhallsa at gmail dot com, that's how I did mine. Hope it's right.
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Nick, my pack's been mailed directly to your email, hope that you get it alright, please let us know if anything is amiss/bad/terrible/etc! Thanks again for the opportunity!
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Hey Hey Hey! Having Viscera obviously helped everything! Congrats! :D
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Yeah I watched that too, it was a good one :)
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This echoes a lot with what @dislekcia and everyone talks about with regards to open development, right? It's really difficult to actually do, even if you try to do it from day 1, it takes a few specific elements to make it work. I wonder if they'r…
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@dislekcia yeah I don't claim that anyone would have the answer to the world's problems tied up in sex, engendering and sexism. Maybe if way back then another strategy "gotten lucky", we'd all be talking about some other "ism" right now (let's say f…
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One of the biggest lessons I've learned about boardgame publishers (through various people's experience and reading around), like @LexAquillia said, is that if your game is complete, they'll buy it without the art. They're not looking for an artful …
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This issue so insanely convoluted and complex that I don't think any single view stated and held up as "correct" by anyone on any side of the fence can be considered "correct". So, games were originally gender-agnostic. Then they had a crisis when …
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I've been equally confounded by this stuff, but google says: turnover ˈtəːnəʊvə/Submit noun 1. the amount of money taken by a business in a particular period. "a turnover approaching £4 million" So I'm guessing total before tax, the big amount.
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This was always going to be. But that doesn't stop it from being FANTASTICOMGFLIPPINAWESOME :D Congrats congrats! :D So many pats on the back! Incredible! :D
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(part 2 because Vanilla can't handle big big words) Nintendo is largely credited with reviving the game industry with the launch of its Nintendo Entertainment System and its stringent regulations on what games could be released on its consoles. Al…
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Full text copy pasta (cos I also got half-speeded when I got to the "fuchsia") No girls allowed | Polygon Polygon · by Tracey Lien · December 2, 2013 Four-year-old Riley Maida stands in a toy aisle of a department store in Newburgh, N.Y. The backd…
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@LexAquillia would be the person to speak to regarding board games, he's got one in the pipelines (!!!) also, do you hang out on Board Game Geek? They're a really good resource for all things bg, including publishing. The boardgame design forum is g…
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Deliciously apparently doesn't mean legibly so :P
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Is there any difference between doing it like that and doing it like this? newBlock.GetComponent().sprite = startingSprite; I got this bit to work, after some weird bug where I copy pasta'ed the exact same stuff into a new scene and it worked but …
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I've gone through the 50 things in Unity thing once and frankly I didn't understand half of it. I'll give it a shot again, just to force myself to level up... :)
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Sooo I'm trying to do the GetComponent call once only and it's not working. Can someone point out the error in my ways... Or is it actually not possible (because I'm instantiating at run time, I don't know how you'd lock down a reference at startup …
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Yes, I actually know the difference between the cases, I just need to apply it and be more conscientious of it. Sometimes it's actually hard for me to figure out though XD And that SpriteFacory thing sounds interesting, I don't really understand wh…
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Oh and you should put a number next to each of the games in the video, just to drive the point home. Maybe Day1/2/3/4 or Game1/2/3/4 etc :) And this was so inspirational I blogged it :) http://www.tuism.com/mention-30-games-in-30-days-by-grids/
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@tbulford no apologies needed as I clearly need the reminder, so thank you :D BUT I'm instantiating GameObjects at runtime, can I still make that reference in the Start method while I'm instantiating a new one each time? What would it look like (i…
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I'd like to *play* Firefly: The Game :P hear it's pretty good. But the card art is ATROCIOUS :P (which goes to show that art is not *all* a game is :P)
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Ah, so what you're saying is that for the code to be able to reach SpriteRenderer without GetComponent, it would have to be factored into the standard gameobject object, which means it will slow all other uses of GameObject down? Thus, anything tha…
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Why the heck can't I just access the spriterenderer by name?!?!!???!?!?! The GetComponent call - it's like this right? (Unity documentation is useless with example - that is, there is none) GetComponent().sprite = startingSprite; will try when I'…
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Hey guys! Back to Unity difficulties, and this one sounds... Really silly. Omg syntax. So I'm making a block, and having it drop. Then I'm trying to change its sprite. The object instantiates well enough but the sprite line causes errors... What's …
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This has been a fantastic journey to have witnessed, I'm so extremely happy to see that you guys stuck it through to the end, and made 30 games! 30!!! And a couple of those are pretty strong, strong enough to be taken further! This is what game dev …
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Update, I found where the setting is - if you look at the sprite texture asset in the inspector, there's a setting "Pixels to Units" - my sprites are 128 x 128, so if I set that to 128, then they'll tile at exactly 1 unit. AWESOME :)
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such l33t skillz :O I'm in awe :O
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Nandrew said:Bear in mind that participation / presentation of any kind can be difficult to scrounge together
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Erm, another seemingly easy question... I'm working in 2D Unity, I want to set a grid of blocks, so I want to use a unit of 1 to be the width of the sprite and colliders and measurement so I can easily go from 1 to 2, 3, etc. So when I add a colli…
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This must be the FIRST TIME EVER that I've EVER experienced motion sickness while playing a game. EVER. Now I know what those people who talk about not being able to play 3D games mean :P But seriously, this is soooo pretty! I really like the visua…
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@Elyaradine I think game art fits best under Commercial Art and Graphic Design and Animation? @LexAquillia what would games fall under, like @raxter said "991599" is for "Computer Programming Services" - but that's not a product... I remember game…
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The pre-conception of what a gamer is is really what's at question here, it seems. What is a gamer? If you play any games, you're a gamer. If you can read any words, you're a reader. Or literate. Are we talking about game literacy or game hardcore p…
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I *looks like* that the gravity should be pulling down - that means the yellow piece there should have fallen to a space under it - have you tried that, does it change the gameplay a lot? Less fun/more fun? Congrats on the last mile! :D
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Just like teh Sims :3
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So you're saying it got lucky, essentially?
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And @DarkRa88it I might just take that up as an offer ;)
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Don't do expensive decisions like what to animate first, try the game play, make it move fast or slow, try the whole ecosystem of the gameplay first before putting days into animation that you might have to change when the gameplay isn't right!
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Hunh, interesting game, this last one. It's super random - I feel like whether I win or lose largely depend on the layout, but figuring out the paths is fun :)
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What do you mean by "network effect"? What's the difference between RoB and the games before it that were just like it that made it take off the way it did? Are you saying that RoB's success when compared to others just like it was due to something …
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Total massive boner. I love it so much I made mecha. With Sketchup. SKETCHUP.
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Love Triple Town. Basically bought it. There are different things about freemium games to learn about, and of course different ways of going about it. I thought there's learning about RoB's game loop is valuable in all kinds of game design, not jus…
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You have my blessings, you guys clearly are far more experienced, so kick some ass! So is it going to be top-down? The image you showed second seemed to look more top-down than forward-looking. Which would be an unordinary choice :)
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Man, really, that game is one I'd love to make. Have had several mech game ideas, have worked one. Few, but obviously your superior experience and coding and 3d skill base trumps mine :) Though at the end of the day, it's all down to time, and how …
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We got ninety-nine 'sponses and a Mitch ain't one. Hit it! (Unless we do have a Mitch in our midst :P)
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Hey guys, has the December meetup been confirmed or not yet?
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@squidcor I don't think it's always universal, and I don't think it should always be all-in like that, but it *is* Vlambeer we're talking about there :P End of the day each game needs its own judgement, I think :)
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Do unreleased titles have "Rand value" in export?
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Going through the forms, there are some things I'm not certain of: 1. Are we "manufacturer, service provider, export trading house, or commission agent"? - Are we hybrid manufacturer + service provider? Can we multi-select? Are there other terms we…
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But post first!