Tuism
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- Tuism
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Comments
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I'm not saying attendance is compulsory. I never said it must be ordained. I'm only saying that someone passionate about it would want to anyway. And once a month is hardly a massive thing if they are going to class anyway, and also people could he…
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@Elyaradine performed a miracle and the darkness parted to reveal the light, that's what happened @_@
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@Karuji I didn't say they must already be a member - but they should be willing and WANT TO attend meetups. And if they're not unable to, we'd help, but seriously, do you think a rural kid with no access to transport and/or computers will be able to…
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If the beneficiary wouldn't even attend meetups regularly, I fail to see them having enough motivation to be a beneficiary in the first place. I mean we all have jobs and we still make a conscious effort to come. If transport for the potential benef…
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Lol, but @Rigormortis, did you *really* watch Twilight... And to the end? OMG. (I'm assuming the end cos death)
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Yep yep, I agree with the above - I need basically a springboard from which to jump off, and an understanding of what works and how it works... lego bricks, for me to build my own mecha, whether biped, armoured, or rockets :) 1. Practicalness is im…
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R200 per year per member is completely reasonable, but I'm more wondering about sustainability and the point of it - can we really educate a game maker in a one year course? If my experience here is anything to go by, the ability to get into game de…
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I got two more video for you! It's 5 seconds! Rocketto: http://www.tuism.com/share/rocketto_5secs.zip Jack King: http://www.tuism.com/share/jack_king_5secs.zip Again, thanks so much! :D Lemme know if they're alright! :)
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Well even though I'm utterly utterly noob at shaders (as in, if basic knowledge was ground floor I'm in Moria), I'd like a workshop to be something I couldn't just tutorial through to learn, and hopefully that equates to some kind of basic knowledge…
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@dislekcia are you coming to Jozi? Also, I'm so in! As for what questions to ask, I'm coming from a completely non-understanding point of view. If there's a bare basics tutorial somewhere to get everyone up to some kind of uniform level before we …
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I saw this when they first posted on the stream, and my gods it's AMAZEBALLS :D
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Instagram is tricksy, it has a transparent overlay to the photos - you can get to the photo by right clicking -> inspect element or view source or something, and finding the .jpg file. Look at my instagram links above for the format of how they l…
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I *almost* thought this was spam :P I'll check it out when I get home! :D
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I'm not gonna polute the whole thing with my instagram spam (again?), but there's a fairly big collection of GGJ14 pics there from me :) http://instagram.com/tuism http://distilleryimage11.ak.instagram.com/f246c850851111e38ee51246f013104f_8.jpg
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Man! That's awesome! :D
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Here's myself, Elyaradine, DarkRa88it, and Gian (Puffo)'s game Echo: Web build: http://www.tuism.com/echo Echo is found underground, A world of endless night. The Echo creatures learnt to live Without their sense of sight. Become a giant in the…
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Lol that's so funny, first Bear Chuck was thought to have been inspired by that very game, now this one is being compared to that :P Hahaha :P The spikes thing fit their game very well, I loved it - I'm pretty sure I saw it AFTER I started Bear Chu…
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I just realised I have more stuff from last year, I'm gonna try and get more videos to you, is that fine? :D Also, yes Elyaradine's idea +1 :)
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I'm just wondering if we have enough seating for the numbers we're calling, cos last year's numbers weren't this big :)
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Depending on cost and date, I'm most likely in! :)
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I loooooved Angband, when I found the Phial of Galadriel I had a freaking hernia of happiness :) Then I died, and had an actual hernia :( Of all the "old games that were bloody legendary", Angband would probably be one of the games I'd still be abl…
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Well I remember that one (I was netrunning on the side as I couldn't stay for long lol), but yea if we got the numbers that we say we have, that setup's probably not gonna work... We can probably bring in more desks from other venues, we just need t…
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Aren't we going to some room with desks?
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Thanks for the share, I bought it for Teleglitch, mostly, but Paranautical Activity looks awesome too :)
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As early as you humanly can! (I can only after 5 cos, you know, work :P)
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Again, anyone got an apple video adaptor that I can borrow? :P
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Awesome work! :D Do I need to give you a higher resolution video? I thought I did give you a video to spec... did I mess the ratio up? Also, didn't we have like, 200+ prototypes? GUYS WHERE ARE YOUR STUFFS :)
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I'm hoping to get abused on graphics AND programming, though of course the latter will be more learning and the former more contribution :) ANYONE is welcome really, all skillsets contribute to a team effort, and that's the awesome thing about this…
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So looking forward to this, hope to contribute meaningfully and learn tons :) And get some playtesting of various things in :) BTW, does anyone have a spare Mac video adaptor dongle thing to lend me for the weekend? Anyone?
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Thanks @edge for being organiser extraordinaire! :)
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A great evening guys, the game that shall not be named was superb, side-splitting fun :) Gotta do it again :) Cheers Nick!
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Oh my goodness such short notice! I'm caught in the middle of a perfect storm of possible overtime work, other (also late notice) dinner invite, and this!!! OMG!!! Where is Yard Of Ale? Google didn't turn anything up, surprisingly... Need directio…
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@Pomb thanks! :D Yeah the comboing can get pretty crazy! Will get even crazier once we fix a lot of the match-making glitches currently on show, but I'm working towards making it easier to read too :) @BlackShipsFilltheSky yeah that's one of the me…
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NOOOOOO, I was hoping that could solve the problem @_@ I'll pass you the whole source if you'd like, because I'm only using the bare basics GMS code and I swear I haven't been able to find the code that actually runs the sound 10000x over itself. …
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Cast... rez? Don't mix your games man! :) In any case, related - what are you doing your sounds with, is it that ogg stuff that was previously posted? I'm thinking of going back into my GM Bearchuck files (My Unity one has scary bugs that I don't k…
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Is it just me or is soundcloud down?? @_@ (nevermind it's a work block)
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Thanks @hermantulleken! I completely agree on the AI thing - that was one of the earlier things I focused with Bear Chuck, so that people can test in single player easier. To that end, I'm still learning the basics of Unity and Loet is doing a heck…
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Thanks for that link, looks useful, I use http://keepvid.com/, but sometimes it's buggy. Good to have alternatives :)
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OK here's my 5 second edit! Bears! Crop! Explosions! http://www.tuism.com/share/bearchuck_5secs.mp4.zip Thanks a mil! :D
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*what is this?* *clicks the little > icon* *OH MY LORD* I'm pretty sure they had some 3D in there as base of this. But omg the crispness of the pixel art + the amazing details in the movements is incredible. [edit] Yep there's 3D. Their process…
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Hey guys!!! Update time!!! Big thanks again to @Loet for a hugest part in the code, I stared at the Unity code for EVER and could hardly make a dent in what I needed it to do, and Loet just kicked its ass :) WEB BUILD: http://www.tuism.com/rockett…
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Yeah I agree, I hadn't had the time, but I'll make time for it and do an edit :) Thanks!
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Can you work with Youtube links? Here's my Bear Chuck video, it's unedited unfortunately, I haven't had time lately, but let me know if you *really* need an edit or if you need the original file. Thanks! :D
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That's more like a wargame than anything, but that's not a bad thing :) Looks like the more one sticks to chess the less interesting it actually is to people who enjoy chess, and the further you deviate the more you attract "regular" gamers...
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@dammit well I don't particularly have anything in mind, just thought since people were talking about more info I'd raise it. @Bensonance seems to have more info lined up so I'll see what he's got :)
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Dat GIF maker is great! So's the game :)
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I am busy making an infographic of this info, so if there's anymore granularity available in the data please add it in :)
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Big thanks Nick! Lots of lessons learnt - and even more so when we get some feedback! Onwards!
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Heh, this was exactly what occured to me just yesterday too, and I had an idea about creating a system of giving them away to deserving people :P http://makegamessa.com/discussion/1568/gameshelf-project#Item_1 Interesting subject :)