Tuism
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dislekcia;21222" said:In all honesty, we got super lucky with the standardised hardware from @hanli. I get that, all other things being equal, looking professional is useful. I'm just not convinced it's useful enough to not go ahead and get presenta…
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So now there's another one called LHC which collides particles to level up to eventually get to a BOSON HIGGS :D http://milrivel.github.io/LHC/ I love it, the ripoff became a meme all on its own :) Looking at this, I really wonder - is 2048 - the…
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@dislekcia doing photos right since 1852. So again, let's take better pics of each other! It's worth it!
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Ah, you mean for QCFDesign as a business, right? That makes sense. If mgsa can't fund the locking things or get sponsors, it *is* perfectly valid for people to get their own to show their own games. THOUGH THAT SAID. It would be nice if everyone'…
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We really need to see if we can do mobile platforms properly - ie with actual mobiles or some kind of simulated effort. Hmmmm.
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Add http:// to your links... http://www.runestorm.com/PublicDownloads/SpaceShooter01_WIP_0_19Hours.7z
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Grade 10 kid's story from Hanli :) http://makegamessa.com/discussion/1790/grade-10039s-game-for-change
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Wow! Looks super cool guys! Like really! The *only* thing I would say... And I have to say this because it was the first thing that hit me - is that it feels very similar to Braid. Not the mechanics, but everything about its look and even the sound…
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The video looked nice and juicy. Sounds, coins flying everywhere, etc. Then I played it... Funny enough, I had a somewhat opposite experience to @dislekcia's - the hitbox on the coin was hard to catch. Felt like it was made too small. Then I tried …
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I agree with the sentiment that HOLY CRAP DAT POLISH. In a day, too? Wow. That said, yes I do want games with bigger scope and more depth. That's cool. But not every game has to be those :) And quick-n-dirty experiments are also cool. I don't thin…
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I'm gonna make it this year's goal to understand everything in this thread >_
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Flappy wasn't successful because it was Flappy. Nor was Candy, nor was Clan. Their success was measured and (in the case of the latters) very expensive and invested. Unless you're talking about clones, are you saying that clones of those games get …
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Very cool idea, why not try and advertise EACH OTHER? :) I love the idea of intertwining worlds, and us indies here have a perfect path to do that with :)
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I'm guessing the biggest problem with mobile isn't the actual device, but securing them... I dunno how that'll work. There's those clampy things that you see at the retail outlets like Incredible and Dion Wired, dunno where to get them...
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One thing I've been doing lately is my own presskit(), and there's one thing I've noticed - we SUCK taking photos. We should encourage more photos taken, either posed or impromptu or candid. We'll all need press one day, and it's a good idea we get …
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Done :) Would love to IPAD network this :) Just saying :)
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My distinction: Prototype: Exploring ideas, not sure if carrying on. Alpha: Carrying on, not sure if no game-breaking stuff Beta: Not changing too much, hopefully no game-breaking stuff. Polish.
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Well I'm not saying that it's right or wrong, I'm saying I've noticed it and I want to know what other people think about it. I personally would stick things together and get one bulky thread which gives better impressions and prevents people from h…
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Dead Run will be ready for sure, no matter mobile or a PC build. We can even do a two-instances-on-one-machine PC build :P (thx Danny for the idea) And if we get there we can even show a two-player build :)
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Thanks guys yeah apparently it's just a time thing, I was just not sure how generic nameservers would get to a specific bit in a shared hosting... But ok they got their voodoo magic and no complaints from me :) Thanks thanks :)
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I think what farsicon means is to like colour the blocks that each animal can get to to indicate all possibilities. Either only when the animal is selected or at all times. It's more a visual aid than a mechanics thing, and I do think it might make …
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I do like that, that does make the mechanic a lot cleaner, though I wonder how tough that'd be for puzzle making :P Probably doable, but hey I didn't make the puzzles so far XD
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I also don't think the split screen works, it's not an elegant solution, and I think ends up confusing more than not. In the end the solution will probably be different between PC and touch. On PC it's probably reasonable to assume where you click …
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mattbenic;20669" said:apparently Apple has disallowed the approach of having a 99c version and a lite version of the same app Do you have a reference link for this? I see no such limitation in Apple's own Approval Guidelines, not that they limit th…
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I've seen a few games try to do two finger panning when people only ever try to use one finger to pan, and it works very well for most games I've seen. I don't think a second finger is needed to pan :)
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Interesting thought, as in? Pinch to pick up something and drop it somewhere else? Or pinch to zoom? The convention these days is pinch zoom. Dunno if pick up will work, it's still 3 characters in one space, and pinch is about the least precise of g…
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Such a wonderful trope to use, I never tire of it :)
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Look, anyone can find *that one game that's just like yours*, and honestly, if your example comes from 1998 and you can't think of any since, then I'd say it's a pretty original start :)
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Given the nature of the internet and that we're all digitally savvy people, we really should be able to put together something that communicates the state of play of projects, things being organised and such. Half the time it's cos people aren't on…
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Yeeeeah :D Very excited to be onboard with this! Super excited about the prospect of working out the interface surrounding the puzzle, it'll be a cool challenge and the outcome would be an awesome game :) Just glad I don't have to work out the puzz…
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I always thought Retnia on a mobile device would be a bad idea for performance. It seemed... duh, to me.
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Well, re: interesting and unique mechanics - jumping on heads can VERY easily lead to interesting and unique gameplay - it's a limitation, and as such limitations have inherent value in creating diversity (as counter-intuitive as that sounds). Just …
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In principle, not redoing anything is a REALLY amazing concept that in practice almost never works, unless you're like, god or something. And even Peter Molyneux screwed up, so I don't think anyone can claim to be *that good* :P I really feel that …
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I thought I was stumped, and then I remembered that like A TON of games on Steam are also available for Mac, and there's a bunch of free to play games there too, so it might be worth installing Steam for Mac and having a look :)
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I agree on the basis that competition is healthy and good... Not that there are any "competitiveness" really, right now. If people are delivering some goods and it's taking more than a year to do it in, surely there are things and mechanations visib…
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Thanks @Fengol :) Nice to meetcha @carteki! (Is that in any way related to Jinteki?) Also: duncanbellsa;20725" said:My nominations for "The Six" (as they shall henceforth be known) Coincidence? I think not ;)
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An accountant would be good, but do you know her? No offence intended (really!) but she has one post about CAs :P Who is this mystery lady @carteki?? Does she even game, bro? :P (ok maybe I should keep the tone in this thread to a serious one rathe…
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mattbenic;20694" said:Dumb question, but am I the only useless player that can't kill two zoms in rapid succession? If I get two really close together (same screen), I feel like there just isn't enough time to smack the second-it just takes too long…
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I would also like to second these fine upstanding gentlemen (thanks @hanli) @Lexaquillia (Nick Hall) as Chairman @Fengol (André Odendaal) as Treasurer @Raithza (Ruan Rothmann) as Member @tbulford (Travis Bulford) as Member And these guys @hanli (Ha…
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dislekcia;20692" said:We've also "gamified" the business side of how the company itself works, stuff like paying people on the first of the month and ensuring revenue share on projects, etc. Revenue share I get, but how's getting paid first of the m…
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Oh? Does the specs not allow for iPad 2 and earlier? That's interesting, was this a conscious decision? Would it not maybe be better to allow a wider audience to play the game rather than having the sharpest textures and most detailed models? I hav…
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First, thanks for the feedback and bug reports! @tbulford Fat zombo is definitely still buggy yeah :P Will look into those things! He's definitely not going to show up early in the final game :) Here's one more lol bug from fat zombo (man I wish i…
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Thanks very much to everyone for being so enthusiastic about Dead Run at Jozi meetup! It really really means a lot to me! The most current version which includes the FAT ZOMBIE is live on http://www.deadrunapp.com! :D Also following Zoe's awesome a…
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OH EHM GHEE. Need to get Bear Chuck playable. And fix its sound. OH EHM GHEE. Need Gamemaker Studio help. Like right now. OH EHM GHEE. So stoked and so scared all at the same time :D
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You know what, it was so strange cos I didn't watch the 2nd video with sound on (at work didn't put on my headphones), and my impression was completely different - and that's cos I didn't hear any of this voiceover stuff you guys were talking about …