Tuism
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- Tuism
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Heyyy that following monday is a public holiday! :D
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Well, I'm not actually 100% sure where it will go - maybe I do continue in Unity, maybe not, I dunno really. Right now I'm too busy on Dead Run and Bear Chuck to look at anything else sooooo :P And to be clear - I wouldn't be be going to GMS to "pr…
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@Karuki what's that about?
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I have a new board/card game that I'd like to get some playtest in, if that counts, though probably better as an after activity :) It's about crime bosses racketeering to amass wealth while someone could turn snitch at any time to expose everything…
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Well, that's a really good point :) Jack King was the very very first Unity thing I ever made so it's obviously rough. As for performance and meshness, I really wasn't thinking of that at all - plus if I wanted to go for the effect of 3D buildings …
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We should totally do that :) There's that Daily Spitpaint facebook group which kiiiinda works in the same spirit. Every day, there's a theme of a few words, and you must draw something in 30 minutes. 30 MINUTES! Some of the work from that is truly g…
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As @Elyaradine said, you only need to suggest roots instead of drowning the whole word out in roots. The same thing with the foresty stuff. The same thing with any element that you want to include in the logo - as long as the element says "root" it'…
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No shortcuts to ANYTHING in life. None at all. Not anything of any worth, anyway :)
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Only if you do your talk as a Norveegian Viking and Stoic as a burly Scott warrior :)
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Oh and @Kobusvdwalt9 I was actually talking about Faraway, so I crossed out the bit where I said I couldn't find it :) I did consider Proteus, but there's still a bit of artistic ability there with the pixel arts and things, so I didn't mention it, …
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Heyyy, good start :) Your options are WAY busy hey, at the end of the day, legibility is much more important than cleverness - well, at least in the visual weighting. I always like some cleverness to a logo, but it shouldn't be the FIRST thing you …
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I didn't say "don't draw if you want to know how to make art", but drawing/painting is not the same as creating pretty things. I don't think Faraway was made with the knowledge of pencil/paint, and I particularly avoided not bringing up A Light In C…
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Squidcor;21529" said:@Fengol: Thanks! Seeing as we haven't posted this anywhere before, let's make this into a project thread. Mods, can you change the category? You could ask @Steve to do it, editing the first post would let you change its catego…
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I'd just like to add that "making art" isn't just about painting, drawing, the ability to draw, paint, etc. Some of the most beautiful and best art things I've ever seen are NOT drawn or painted - programmatic art can really make some amazing thing…
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I don't think "lower resolution" should be a part of visual communication - more blurry, lighter in colour, more/less saturated, etc, could and do all communicate that - resolution shouldn't be part of that. So you could get the drawings in the back…
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Hi guys! An update on Dead Run :) We've been getting the game ready for AMAZE with what little time we've had on it (@Loet's been really busy), and just got it ready last night (we think): Windows Console-friendly Standalone build: http://www.twop…
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What? You want to make a game for class? (that's what I understand "assessment" to be) You want to pay for it? (asking for quotes and cost structures?) Interested parties must be creative? (who thinks they're not? Come, let's be honest here) You wa…
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Hi! 2D artist, concepts, vector, prettiness. My work on my page: https://www.facebook.com/theStevenTu/photos_albums Particularly illustrations: https://www.facebook.com/media/set/?set=a.203617400028.263355.197020110028&type=3 Doing lots of st…
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Hey I dunno how it happened, but I made a run to the end and killed the spear guy (barely this time) and hit playback... And somehow the playback wasn't the same as the run I had. I died with 2 hits and thought I was dancing like a moron. Guess tha…
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3D? More like 3DD. THIS! IS! STOIIIIIIIIIIIC! :D Seriously it'll be amazing in 3D, though the moves will be even less distinguishable in 3D space - or less understandable. I can understand it in 2D space that things go towards or away, or more to t…
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At the previous amaze I used the term "mechanical juice" to Nandrew;21406" said:I've recently found that the attention to feel and effects just differs between my projects. I usually work on games where I think the mechanics take a front seat, and h…
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If the mouse aim "stopped responding" it's possible that your mouse pointer went off the game and you clicked. It's the usual mouse not locking to the game thing... Maybe.
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[gosh darn double post]
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Hey guys and girls who's used presskit, I was looking at the feature, which gives your press page a bit that says youtubers can make videos with your game, and I couldn't get it to work. I've put the tag in: TRUE And I've tried various places, …
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Once every 3 quarters? A quarter being 3 months? So once every... 9 months? What? :P
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Congrats guys! What was the turnout like? Did you guys take pictures? Were there prototypes shown? :D Also, why did you have to "book tickets"? Was there a guy at the gate asking for your ticket? Just wondering :) Are you guys making it regular…
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OK finally it worked for me :D Hope my feedback will be useful, cos I have some really personal preferences when it comes to mecha :P 1. The rotation makes sense to me, though I noticed that the accuracy of your weapons were affected big time when …
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At this point I want to point to my very short talk I did at the last AMAZE on Mechanical Proto(type) Juice :) http://www.tuism.com/mechanical-proto-juice-my-amaze-2013-short-talk/ The point of it was to talk about doing as much juice as is enough …
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OK picking it up means: >> Finding a venue (we asked for costs and it's all in emails - between the Bioscope and Cinema Nouveau). Alternative to that we spoke about showing it at the MS offices. >> Deciding whether to try make it publi…
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HEY GUYS Between rAge and AMAZE we seem to have dropped the ball on this, gonna pick it up again if there's interest. Your thoughts?
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I want in on this shit. MECHA. I mean really. MECHA. Also, guess I'll try again (later when I'm home) Damnit GAH DAMN
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I don't think 2048 is a better game. I was asking whether 2048 was a bigger success than Threes, and if we can learn from that success - how to get it, and how/if Threes may have been able to be just as successful, given it was the original one. Ho…
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dislekcia;21332" said:[quote="Tuism;21311"]Yes, for a pause screen, I mentioned that in my first post about it :) So... What other methods are there? I've been looking and hadn't been able to find them... Build every object in your game so that it c…
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Finally gave this a go, was super confused in the beginning but understood the controls eventually. I'm not sure how much "control" I have over the flow of the movements, but I can see that they're subtly different in terms of the direction of the m…
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The web build doesn't load for me, noooooooooooooooooo It just stays on that screen, and if I try to do anything it crashes my entire browser. Booooooooooooo :(
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Ooooooh the new look is great, I'll give it a play when I have time :) Good job!
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Lol I just played the LHC thing and pressed up right down left continuously... And got to Photon + a Gluon... About the same result as if I played consciously XD
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Yes, for a pause screen, I mentioned that in my first post about it :) So... What other methods are there? I've been looking and hadn't been able to find them...
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And correct me if I'm wrong, is it *that* hard to do an occulus minecraft? Isn't it just a case of separating the view into two and then that's that? The rest of it is to do console-controller-friendly controls. Maybe. Can even stick with keyboard m…
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I have iOS devices... And I hadn't heard of it much. But again, that's just me. And yes I was basically talking about visibility and measure of success. Not taking away that Threes was an original and a good game. More wondering "what makes good vi…
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Thanks! :D I googled screen_save, and found this - is this what you had in mind? pause object step //paused hit? paused = keyboard_check(ord("P")); if(paused = false) exit; //wait for pause key to release while(keyboard_check(ord("P"))) io_handl…
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Time will tell. Right now it's just a piece of hardware. At the very deep end - people will need a facebook login to use the platform, like a PSN account or Xbox Live account to login and use a Playstation or Xbox. Or a steam account to use steam. …
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Heya pros :) I'm busy implementing a pause into Bear Chuck and erm, found an obsolete function that was popularly used to do pause: sprite_create_from_screen(); The use is to grab a screenshot of the screen so you can disable everything and put th…
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The whole of my twitter was nothing but @oculus and @facebook last night, the opinion was somewhere between "OH GROSS FACEBOOK" and "I can't believe I paid for them to make a ton of money" by backers. Personally I think it's cool that an indie bred…
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OMG FROG FRACTIONS 2 OMG. If there ever were a seminal indie game, Frog Fractions was it. *mind blown*
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Are you sure? I went off this map from Quest Conference's website: - false intel map deleted to prevent false intel from official site from being followed -
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Well here's a question - do you base the success of something on visibility among its creators or its market? Cos I keep hearing about 2048 and its hordes of clones/forks, which is not among indie circles, sure. Threes I haven't heard so much about,…
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Sounds cool! It's way out in the South and is a Wednesday to Friday... Guess they don't like people not full time game devs :P map: Google Maps
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You still running iOS 6?? Does everything still work well? I didn't like iOS 7 cos it's a rip of Android, but I like to be up-to-date, or I might as well Jailbreak and stay in iOSprevious and get widgets :P
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I'm just saying 2048's become a bit of a meme, it's the outward face of that game mechanic. If one considers Flappy as successful, then one's gotta consider 2048 as successful. Not that I think cloning is great, I'm discussing the merits of being s…