Tuism
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- Tuism
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Comments
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@Bensonance are you coming? :D @Asbestos can we start on the gathering of details?
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Bump for enquiry into what's accepted and not into the festival, because I'd like to spend time polishing some stuff, and doing it shotgun for everything when some wouldn't make it into the show is quite counter-productive, when I've got a kickstart…
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Woo! Looking forward to this as always, even though it conflicts with boardgames day... I think the choice is clear, sorry boardgames day :P
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So there aren't printers here with standard top-closing box dies? What you might want to consider is make a box that's one of the common standards among international boardgames on the shelf, it might eventually be easier to contend with. So take a …
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Would be very interesting to see how you guys get your stuff made locally, all my information and stuff I've heard about are not local :)
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Sorry, I didn't say you did, but that's how it comes across to me when someone says "I'm a game designer" and "programming isn't my strong point". I totally understand that because that's exactly what I am. Apologies if I understood you differently…
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It's about ease of remembering and distributing the URL. Noone talks about blah dot something dot com, people are used to blah dot com slash thing. Yes everyone technically knows about the former, but most people make use of the latter instinctively…
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The local industry is looking for more specialists rather than generalists. In general, the last thing the industry possible hirers want to hear is "I'll design your game, you do the programming and art and marketing and everything else." The truth…
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Isometric platformer. That's hard on any level. I remember Landstalker from my Sega days. Consider this screenshot. There are tons to consider. Tons and tons, the ability to read depth in the position of platforms is important, and I don't think …
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1. I sometimes use autocomplete. So to go to mgsa I'll start typing "ma-". Not "fo-". And then I'd get confused as to why ma- doesn't work. 2. Subdomains are shit to remember, generally URL written/printed/whatever anywhere follow the format blah do…
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Quick one, unless there are specific reasons to, I think rather don't do forum.makegamessa.com, do makegamessa.com/forum.
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The standard and best print and play template for cards is 9 cards in a 3x3 formation, each just slightly bigger than a magic card, so you can print on normal paper, sleeve with old magic cards, and it'd fill out the sleeve well. I hear you on "a l…
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@konman I find myself playing boardgames much more than videogames these days, and the social aspect of it is definitely a big point. Butting heads while talking smack or lying through your teeth (I'm terrible at both) is just good, hearty fun :) ko…
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@Boysano a 3d non-digital game with cards? Do you mean something like... Cartel was my previous card game that tried to be exactly 3d in a non-digital space :) I felt like it needed a lot more simplicity before going anywhere, but it was a hit wi…
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Forgot to mention that the entire print and play was put together in 24 hours as one of the boardgamegeek monthly design comps, so there was PLENTY of room for error... As evident in you guys' confusion over some of the basic concepts. BGG link: ht…
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Boysano;35804" said:I will assume Dart = Dirt to understand your rules. I like how you used same rule descriptions as old boardgames did, but maybe simpler. As a base theme + mechanic translation I believe there is a match conceptually of how the g…
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dislekcia;35799" said:Reading the rules, quick questions and confusions: What is a Dart symbol and why do clients cover them? Are those the purple puppet strings icons that aren't pointed to as Dirt? Dart = dirt, did I have a spelling mistake in t…
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UNEARTHING SA GAME DEV'S DEEPEST DARKEST SECRETS
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I don't have the rules as text, but here are the rules as an image:
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So, I'm reading the opening post of this thread, and I see: I've come to the point in development where I need to design my player character. Does that mean you have gameplay? Do you know what the character does? Is it interesting to play? Because y…
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First question: Do you want to learn C#, or learn to make a game? If you want to learn to make a game, continue. If you want to learn C# ONLY, I have no idea. Download it (google Unity download). Install it, run it. I started with this video: Foll…
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Yeah, basically, showing broken stuff and meeting people is MUCH BETTER than not meeting people and showing nothing :) COME COME COME :)
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This makes me wanna make this almost-certainly-completely-wrong analogy: Many many years ago, someone showed a film of a oncoming train to people, who proceeded to scream and panic, thinking they're gonna get run over. I'm sure the guy running the p…
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Welcome :) Why not show something here? Screenshots? Video? Art? Playable prototype? Put yourself in our shoes, go through this forum, read some topics. Do you compelled to email anyone specifically or go to their facebook based on a couple lines …
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It feels to like most of the research for either side that rises to public visibility is done by researchers on either extreme of the debate, where the research we don't hear about is where the results are messier and the conclusions more complicate…
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Dude! Mechs! :D
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Ermhergerd. Being the resident coloured blocks guy... If this does things easily you've possibly made the best thing in the world for me ever :D plus AI!? AI!!!!? :D It looks super fantastically interesting! :D Keen to give it a try! :D Also, that…
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Damn, that does suck. The difference between plagiarising and cloning a game idea is quite different, as the work that goes into making a game successful is quite different from entering an award with a copy. That said, that really does suck and yo…
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Ha! Was just gonna come here to post this :) Beat me to the punch :)
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You can come and chat with people, share your ideas, and most importantly find people who could playtest with you :) Playtesting is about the most important thing in making boardgames... Or any games (digital or physical) for that matter! Basically…
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A) I sure as hell won't be happy with being compared to a bricklayer. B) People who sell houses (plural) are developers. I've not heard of a single developer who hires bricklayers. If you're hiring bricklayers personally, you're probably building yo…
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We have had this FAQ for the longest time, it talks a lot about why noone will steal your game idea, and is very valuable. http://makegamessa.com/discussion/749/read-first-the-makegamessa-faq We really should sticky this or put it somewhere promin…
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Btw what's stopping the ball from just rolling into a ball permanently to never be vulnerable? In which case noone can do anything?
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Ok, well it was basically as I said - it seemed like a good idea to have the CFC with the bank that I already do business with, which I thought would mean less admin. But if FNB is clueless with this stuff then obviously having a CFC there won't be …
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dislekcia;35421" said:[quote="Tuism;35420"]Yeah I'm busy getting into CD, only a day or two, they've requested documents. Hopefully it'll get sorted soon. I'll wait for them before getting further into the FNB CFC, thanks. But should I proceed with…
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Yeah I'm busy getting into CD, only a day or two, they've requested documents. Hopefully it'll get sorted soon. I'll wait for them before getting further into the FNB CFC, thanks. But should I proceed with the FNB CFC, can I / should I tell them th…
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Thanks for clarifying, it makes more sense now. It wasn't apparent that you still need a CFC. Also it wasn't apparent that your CFC was not with FNB but with Mercantile - I mean I saw the name somewhere above but it wasn't in the context of "this i…
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Oh, so having a contact with CD negates the need for a CFC at all? So when payments come from overseas, you just refer them to CD, and they'll make the payment when the time is right? As for cost for a CFC account, I just started on the process, an…
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Hello, sorry for the necro... I'm in the process of getting a CFC account in anticipation of foreign funds coming in, and hopefully being a more regular, so I wanted something not Paypal. My business banking is with FNB, and I asked them about the…
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EVEN IF he wasn't able to play the game, It is constructive because you should try and understand why people can't play your game and work on it so that they can play it. It's that simple. However he said he's spent 10 minutes on your game. And cou…
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@subjectZero that's not a cool way to handle constructive criticism. Yes you learned a lot, but that doesn't make any of what he's said less true, whether or not he's 1/100 000 000 people who experience that or not so, it's VALUABLE. Being rude to…
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So just trying to see what it's about I tried to register. I don't know what the deal is, but the error page says I must enter a surname when I did. Maybe it doesn't like two characters as surname (mine is Tu), sooooo... Either that or my password…
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@elyaradine A4 300dpi's not too bad, it can probably be blown up reasonably, though with the relatively clean lines you got there in majority, one could probably clean it up well enough so that it looks crisp at much bigger sizes with just a few hou…
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Hello KK Let's boil it down to this: I see on your website (a lovely collection of stock photos and words) that your focus is learn, create, connect. What do people learn from you? What do people pay you to do this learning? Any examples already? …
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Massively hyped IP with a massively hyped announcement on the next entry in the massively quiet yet hyped brand. Completely brande-related rehash of existing successful formula (Tiny Tower & co) free to play game gets a million downloads. Even …
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"Dude", if this is what you think "promotion" entails, you have a lot more to learn before you start to promote anything. I hope you look around here and learn what it means to talk about your game in a way that is not spam. You've literally made p…
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It's not really clear how the format works? Is it one day a week at the venue, or are you gonna live and jam for 3 weeks? :P Sounds like fun!
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Oh, on that, I believe this was raised at the last AGM too - we really should not have a voting system of raising hands and counting votes in the same room. It creates a situation where people obviously influence each other's decision and sway votes…
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Hey did you get in touch with Daniel for Sunday?
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Yeah I test on device easily enough, that's never the problem, the problem is getting test builds outside of me myself and I. Thanks for reminding about the organisation thing, I also have a company registered so I can just add people via there. Co…