Tuism
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- Tuism
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Comments
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All the best rhythm games have some kind of negative feedback on missing notes. Usually, there're two layers of music, the base beats and the players' "performance", when the player misses, the performance clunks out but the base beat remains. The p…
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I don't know if that's effectively older than the first picture in the thread... I'm talking about a suit, a boep, stubbles, has a cigar (ok of course we can't promote smoking) or something. What a street vendor might actually look like. I'm not su…
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The second set is more contemporary and more grown up, but I still wouldn't call it "adult"... That's like saying angry birds is adult, which it's not particularly, but it's not bogged down by the thematics making it look "childish". There's every …
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I can definitely see why people say it's "for children". The styling and colours pretty much say that, and most importantly the central character of a kid hugely says that. The squiggly rough linework of the illustrations enforce that too (why some …
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Already rated on LD, just ship it man :) It's super polished and good :) Dunno about the difficulty curve, it certainly ramped up as more stuff get introduced. Only complaint is that it was possibly all too easy, it feels like one of those "click …
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Played through, it always surprises me how many mechanics you manage to squeeze into and balance into your prototypes :) There is a surprising amount of options available to the one swiping action, and the difficulty ramps up just right that I'm nev…
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farsicon;38638" said:Edit. Never mind. Didn't read till the end :/ Oops, so sorry, edited the original post to reflect the status :)
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Eh, nothing for OSX? No web build? :/
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Hmmmm bouncy walls... I've had another call for non-damaging walls previous, and I didn't think much of because I thought the game was too easy, but of course, dev easy is not the same as actual easy :P I'll experiment with bouncy walls and see. Wh…
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OK, thanks to @tbulford for the advice of calming the fuck down and looking at it methodically. I found the problem and it's SUPER OBSCURE: http://answers.unity3d.com/questions/950569/game-runs-in-editor-crashes-on-startup-after-build.html the game…
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+1 for game maker, but also +1 for unity if you've already got programmer chops to handle more advanced stuff. The sheer amount of support out there for unity makes it easy to find things you need help on, should you need it. Working on a less popul…
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We had a rad playtest session of my boardgame Burjs/Abraj/Dubai/Burjat (name not decided on yet :P) Thanks for everyone who came! :D
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Hi there :) That's a very, very vague question. The biggest repository of all things boardgames online is boardgamegeek.com, there are forums about just about everything on boardgames, and a dedicated boardgame design forum, and many subforums. ht…
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Hey for those who're coming, I have a boardgame to playtest, I'll also bring another non-prototype boardgame :) See ya'll :)
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farsicon;38518" said:@tuism.. Blackmailing people for their free time? wut? Keep in mind that tone doesn't translate well online, so your last post comes across as a tad defensive and somewhat combative. I think suggestions should always be welcomed…
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> It's not they won't comment on them, it's that they won't see them, ever. > So you won't read those things in the tutorials section because they're not called "articles"? Or, did you read then and see that they're not as good as the "articl…
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What you're talking about is very subjective. Whenever I hit one of those forums with a million subforums, my usual reaction is: 1. Look for something relevant to me. (takes forever and usually longer than I could be bothered) 2. (half the time) don…
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Aw man that's not good, sorry to hear. Hope you sort everything out soon. I'll probably be there, let me know if you need me to err, stand and tell people to play games :P
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Okay so, you want the poster to promote the event in your local area? Where are you going to stick it up? Who do you expect to see it? Like I said, if it's for people who don't know what GGJ is, you'll need to inform people of that in the poster. …
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Looks largely cool, I'm just confused by the huge picture of CT in the middle, along with the #CapeTown. I was expecting to find details about the CT venue, but there was none, so what's the point of it? And what's the purpose of the poster? Who's …
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One more for ReWired, I've been using that for just about everything and it's quite robust once you get used to its workflow.
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Thanks all for the lesson in currency and its effects :)
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So I haven't made any feedback because I don't know what to feedback on. There's very little gameplay as you've said. I'm not sure feedback on what I can see now has any point, as I'm almost certain the response to everything is "it's not done yet…
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The Google-fu is strong with you guys :) I honestly don't think SA can support even one of these MMOs. They're built to be bloody massive, and I just don't see the appeal of a "local server" being an actual thing. (MMOs are designed to handle prett…
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This response has come super late, thanks to various things including rAge, but here goes: AWESOME WORKSHOP! I felt it was a really practical and insightful bridge to thinking about gamedev in a business-y way. But it's not just business as in pub…
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Not sure what you mean by "what's this magical value"? "Finish" means to attempt to make something commercially profitable, to attempt to make it pay your bills, in whatever method. Whether crowdfunding, F2P, steam, festival income, whatever. No, I…
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@Kobusvdwalt9 thanks for your opinion, I'm looking for different eyes, so of course I know you're not "trying to be an ass" :) Also, just because it was well received in a jam/conference setting does not mean it's not meant for "full release". I'm …
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Thanks @dislekcia, yes you have it right, by "taking it further" I do mean to sell it. I understand that taking any game to the selling point takes a lot of planning and expectation management, and therefore I'm asking here for opinion and advice on…
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Update! TL:DR - I took No More Boxes to rAge and people loved it. I didn't work on it much before because I thought it wasn't well received here (despite being my best LD game), but now I'm asking again: WHAT DO YOU THINK OF NO MORE BOXES!? For…
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Congrats! :D I played this at rAge (finally) and I must say - I think it would have been a much better game if you didn't have to use the trigger to "connect" - that felt superfluous and disrupted the flow that otherwise felt pretty instinctive. T…
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My Royal Smash Royale got the honourable mention - they "created" a 4th place for me because they felt like they couldn't not :P There's got to be a special achievement unlocked for this, something to stick in laurels :P "NAGJAM: Best not best eno…
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Yes it was :) And I read that bit about controllers being in limited supply, so I guess they won't want mine with controller support :P
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I didn't realise that the finalists were out, I'd have thought they'd email people personally to tell them about that. Royal Smash Royale is in. I wonder if they'd want me to implement controller controls...
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Thanks @Elyaradine, I tried to understand that but failed :P I did however work out a janky solution, I start the new game and immediately quit the current one, and that way there are never old processes lying around. Process process = new Process…
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Hey guys I'm making a series of Unity stuff that will open each other, so call them A, B and C. For example: Player is in A, and presses [3], it'll open C. Player is in A, and presses [2], it'll open B. Player is in A, and presses [1], it won't do…
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They're billboard sprites, always facing camera :)
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Added an animated gif. Also, wanna get 4p together for a test, that is if I can get controllers implemented for tuesday meetup while also making rage stuff :/
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Anyone know where to actually submit? I guess I completely missed that :/
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I thought you were making a Broforce Mario Kart-style game, and was disappointed to see really cool photos instead :P (I'll be accepting royalties when you make BroKart :P )
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I'm in the middle of a bunch of stuff and I'm not really sure where I'd be for the jam, home is even a possibility... Too much going on, but thanks for the space, I might be coming through, though not as likely right now. Argh why can't things just…
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bischonator;37586" said:Tech art mentorship (White males need not apply)... I'm not white... Not that it matters right? I think it's better and easier to talk about class rather than race and gender. But hey that's me.
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Best of luck to all ya'll jammers! Wish I could join but have other stuff, timing sucks :/
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It's not about "legal conflict", it's about perceptions. Indie-GDA is a pain to communicate and you can be sure there'll be confusion down the line between that name and an existing and huge body. I would suggest you change the name if you're going …
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To be perfectly honest, unless you have a hugely novel mechanic (like... Jenga or that Pigs dice game) that hinges on physical objects that must be exactly replicated in physicality, there's not really any need to go into 3D printing when you're "ra…
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*sheepishly raises hand* But I know it's not meant for me :/
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Nope, you can enter from home. Anyone can enter from anywhere :)
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Shak;37478" said:(please bare with me as I am a straight forward type of person, with not the best of social skills). We are all straight forward sort of people here. I think that has nothing to do with social skills. Being able to say what you mean…
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Shak;37470" said:Passion may not be important for SA at the moment, but if a creative industry like game development, indie or major is to expand at all passion for the industry is going to be needed if you going to develop any game that people act…
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Karuji;37452" said:assumption is a good way to make an ass of yourself To assume is to make an ass out of u and me - Ass u me :p Thanks for doing the legwork on the venue man, you guys are the awesomest :)