Tuism
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- Tuism
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Comments
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Done! Thanks for running the survey and asking important questions that I needed to ask myself, now I know a bit more about "my business" :)
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The whole "put your hand up on a webcam" voting isn't really cool, I agree. Maybe we do a google sheets anonymous solution of some sort for off-site, or maybe paper voting for those on site.
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Is this like the #1reasontobe reason? Why do I make games... I thought about this. And thought some more. I didn't manage to come up with "one". But what I know is I've always made games without even thinking about it. I remember a playground inc…
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We keep talking about filming stuff and really it should only take a tripod and any random point and snap camera to make crappy ones. We *must* have that between us? I have a camera. I don't have a tripod. Who has a tripod?
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This wasn't what I wanted to see happen. I'm sad that it has come to this, and I can see why it might, but it was never what I thought needed to happen. I had always put the emphasis on behaviour and not the person, and I always believed and catego…
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I completely understand where @Jason and others are coming from. I personally buy into the critique support culture, but not everyone always does. It's often good to share something that makes one happy and get positive reinforcement for it. "Suppor…
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So what are the implications of such a dissolution? As far as I can tell, it would be the transference of assets (bank accounts, and?) to IESA. Besides that, the MGSA website (this one) and facebook groups and such remain the same like any other com…
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Sorry for the lack of feedback here, sometimes it happens. It's good to note that a lack of feedback is actually feedback in and of itself. --------- I'm personally not experienced with the play store so I can't comment further on that. ---------…
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Well that's why itch.io is a good space to do this in. It's a known video game distribution platform, even if apks are not the most common thing there, it's still a known thing. Also creating a page on itch.io lets people see what the game is about …
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pieter;41976" said:But I honestly believe both these entities need to exist. MGSA with it's focus on business and product viability. SAGD with it's focus on nurturing young talent, until such a time as they are ready to step into the professional ar…
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@Nandrew if I can get a summarised form of what conflict resolution is actually about that'd be cool, I can't imagine it being anything other than the stuff I've, uh, imagined, which you outlined quite correctly :P If it's the stuff that you've out…
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francoisvn;41953" said:@Tuism: I was downplaying the personal attack aimed at @dislekcia by @farsicon using a single sentence of clearly-indicated sarcasm (i.e. not my 1st paragraph of that comment). That doesn't downplay the fact that he's frustrat…
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Clearly @farsicon made the comment he did out of frustration. No, I don't think his contribution adds to the actual practical outcome, but it speaks to me that there is still frustration here. Clearly there's a lot of that going around. So like @g…
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No, not "the bad guy", but the member who has empirically been named by the most people as the driving force behind their leaving. If what I'm reading from your words aren't your words and I've mistaken them as motivation for your actions when in fa…
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dislekcia;41928" said:[quote="Tuism;41919"]To me it feels like you're taking one point someone else has made and used the meaning of a word (in this case "intention") and then turned the conversation to talk about something else you want to without …
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To me it feels like you're taking one point someone else has made and used the meaning of a word (in this case "intention") and then turned the conversation to talk about something else you want to without addressing the original thing being talked …
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I said, "very rarely seen trolls by intent", not "there has never ever been any trolls ever". Your mention of a handful of outliers and instantly-recognisable and thus banhammered trolls do not at all counter what we're talking about here: the fact…
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francoisvn;41901" said:it's clear that he's not coming from a place of maliciousness or self-interest, no matter how hard people try to insinuate that. I haven't seen anyone argue about his intentions being from a place of binary evil. I am perfectl…
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Just back from a week away from the internet at AfrikaBurn to discover that *this* is what's dominating the forum. *Every* time I'm away for a little while, one of these threads collect attention above any other. It's just as @cairnswm and other les…
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Consider me poked and yeah, I'd love to do something on game design and community culture, it'll be rough as hell as it's all swimming in my head alongside the mess of AfrikaBurn stuff that's still knocking about in there, so it'll hopefully be more…
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Sorry for the ridiculously tiny fonts, but I have no way of doing this easily... So I'm grabbing from the illustrator font type dropdowns... This last one is of Japanese fonts:
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As the resident Asian... ... ... I have no idea XD Would it help if I post a screenie with all the chinese fonts I have?
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I'm sorry to perhaps sound like a bastard but basically it does come down to two things: 1. A good game 2. Marketing Both of these will contribute to numbers, 50 installs just isn't really good enough in a market that's tuned for titles to average …
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Oh rad! Didn't know that twine features were so well-supported :D
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Looks cool :) So, how would you characterise the difference between a "podracer" type game vs a "wipeout" type game? From what I see it looks really wipeout-y. Without playing it it's kinda hard to say/see. I noticed a camera movement independent…
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Ooooh, i really like the idea of this, the effect is really great, might I ask which script you used for it? :D I tried to make a Twine after the first 24 hours, and then I ran up against the very real difficulty of writing interactive fiction. So …
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So... are you supposed to run and bump into those gears? Because I just swim over them, no collisions? Do you want them to look like they're part of the black background, or do you want them to be distinct? Because they look distinct, and that seem…
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Congrats on a good event and moving forward with production! :) (I told you your game wasn't "final" yet :P)
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Removal by whose authority? The constitutional court? Can they decide that? Now there's talk of a bill that'll "criminalise racism". Which obviously the ANC hopes to use as a blunt instrument to shut down opposers, as opposed to actually fighting r…
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1. I used to be a big proponent of web builds, and had built up a really basic workflow to do the holding page - it's really not a huge deal. Wasn't, anyway, until Chrome and the whole ordeal made the web builds sin. Now it's a toss up whether peopl…
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Sigh, I really miss the LD jams :( Why is MS not available, was there a reason? Anything we might be able to work at? And apparently 4 weeks ahead isn't enough time to start the reminders on LD organisation. Let's do 2 months next time :/
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There's still time to do a 48 hour jam for this if you have time/will for it :P That *was* my plan but timing fell through for me XD Good luck everyone! Looking forward to playing everyone's hard work :)
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By the way the quotes and things will be useful in any case, doing a kickstarter doesn't mean you don't need to produce the thing - it in fact means you do need to produce the thing, so you'll need to know the budgets and such. (unless you're going …
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My understanding of this: A) Kickstarter needs pre-marketing to succeed. You can't run a KS campaign and just hope people would stumble on your stuff and fund you. So if you don't have a big enough fanbase already, then it won't work. B) Kickstart…
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Yeah I know it's not perfect and that you're working on other avenues, I just wonder if it's worth your effort to be trying to sell something before it's ready to be "actually" sold yet. Getting playtests sure. But getting "awareness" without a cal…
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To me, the problem you have of "want to promote" but "without stock to sell" is a conflation of two points: 1. You want to "get the word out" about the game, and thus have done art and made the game pretty and want to attend cons and such. 2. You'r…
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I think it's great that you are finding out about data and numbers that might assist in working out the numbers in terms of how best to produce and get games to people. I have a couple of assumptions that I have, of course if any of these assumption…
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So how're they planning to "distribute" the games? Basically tell kids about them so they can get them on their device, whichever device they are? What about physical games? That seems like the way to go with this kind of mandate. Except of the cos…
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we are all very passionate about our tools and engines I'd like to think that we are all very passionate about making our games? Yes tools and engines are great because they enable us to make stuff, but to focus on the tool alone is counter-producti…
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Thanks for this guys! If there's anyone in Jozi who has downloaded these assets please let us know too... Gods the whole pack is like bigger than my entire monthly cap XD
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I didn't follow this thread for a while... And errr... What? I didn't actually see anyone say anything negative or detractive towards any other. Game Maker is a good entry portal into making games. And that means NOTHING else. Vlambeer is fucking …
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Humble Bundle right now has a bundle of a buggerton of assets for Cryengine. Which is pretty good value for just having assets. https://www.humblebundle.com/ Question: Does anyone know if those assets can only be used in Cryengine? Technically or …
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Yeah I saw that, and wondered if those assets can be used outside of Cryengine. Does anyone know?
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Oh, you didn't mention the queue thing. Okay sure I gotcha, I didn't know that was a thing. And as for component simplicity... Yeah sure I hear you, but it really depends on specialised stuff. Poker Decks, if made as a big sheet, is a specialised d…
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Errrr That doesn't sound like a POD problem, that sounds like a shipping to SA problem. Like you said yourself, the other order sent to the US address had arrived already. quintond;3905" said:If I can get it printed locally here in S.A., I can sell…
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So, I specifically said that I didn't think the art meant less. I was mentioning the fact that I didn't really have any game-related feedback for what I'm seeing here :) Which is objectively true :) And regarding what you've wrote, I think what was…
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The gameplay before graphics thing isn't to say that graphics aren't important. It's to say that gameplay changes impact more on graphics than the other way around, so it makes sense to make sure that's nailed before the other is. Unless you're hap…
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Netrunner is rad :) So what I'm seeing is a lot of focus on the art assets, animations and what the game looks like, and not so much how the game plays. If you're comfortable with that then you're on the right path :) I personally find that whenev…
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Hi :) Is your goal to make a game, or to make art? If your goal is to make a game, you should focus your efforts on making a game - prototyping mechanics, see how things move and work, etc. The reason for this is that if you start on the art rathe…
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Well I have a laptop and I don't know if the file is bust that it won't load on OS X or what :/ so... Oh well we'll see.