The Camera Logic of Super Mario Bros. 3

edited in General
So I came across a video of the camera logic in Super Mario Bros. 3 Thanks to the PA Report

It's really interesting to see the amount of rules that govern something which when playing is viewed as very simple.
Thanked by 2Bensonance Fengol


  • Great link! Working on a platformer currently so this is really pertinent. Love the direction change logic, makes it really user friendly for platforming.
  • That is pretty crazy how complex such a simple thing is. Wouldn't the part at 3:45 where the camera fails to move back up then be a glitch in their camera logic?
  • Yep, edge cases are always fun </sarcasm>
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