Switching from (Non-Game) Developer to Game Designer
Hi all,
I have always been interested in games (of all types). I have recently decided to start making games myself. For the past 12 years I have worked as a software developer (predominantly Java, with small amounts of other stuff). So, any advice on making the switch to game development? I want to start off doing things in my spare time (alas, I strongly doubt that I can find a job in the game industry for my current salary).
Interest wise, I am far more interested in gameplay, design and story, rather than graphics. Skills wise, like I said I have a lot of Java experience, although I would be happy to learn a new language (I already know Ruby, Python and C++). Is it worth using something like unity or construct2 to get started?
I have always been interested in games (of all types). I have recently decided to start making games myself. For the past 12 years I have worked as a software developer (predominantly Java, with small amounts of other stuff). So, any advice on making the switch to game development? I want to start off doing things in my spare time (alas, I strongly doubt that I can find a job in the game industry for my current salary).
Interest wise, I am far more interested in gameplay, design and story, rather than graphics. Skills wise, like I said I have a lot of Java experience, although I would be happy to learn a new language (I already know Ruby, Python and C++). Is it worth using something like unity or construct2 to get started?
Comments
Long answer: Been covered a million times in this forum, but I don't think there are any sticky posts yet, so I'll let someone else give the long answer.