Telekinesis Gameplay mechanics Prototype (Custom 3D Game Engine)
Hello everyone I just started a new project about a month ago, So far I have one basic gameplay mechanics which is Telekinesis the ability to move and manipulate objects.I do not have a demo yet, so I am just going to post a 30 sec video of the current gameplay. I also want ideas for more gameplay mechanics cause right now I am having difficulties in coming up with more ideas.I am using my custom Game Engine build with LWJGL to make this prototype.
Thanked by 1Gman
Check this video on Youtube.. what do ya'll guys think?
Some particle effects and npc behaviour I am ready to take this further now...Still trying to figure out what the game is all about but atleast I have something to start with..
Check the npc following behaviour on YouTube and follow my progress it's gonna be fun..