Game design notes on two recent tactics games: Horizon's Gate and Gears Tactics

Robert Yang's game design notes on two recent tactical games, it's great to see this kind of game design breakdown on live subjects, making genre comparisons and game feel calls. Really valuable! I'd love to see notes like this on Into The Breach because that's my fav tactical game (and yeah I know it's not as "pure" to the genre as the XCOM series, which I found lukewarm only) (omg blasphemy)


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