[#PROTOSHI] 4 ADVANCED Out Of Reach
I had a few hours to throw something together for this round of PROTOSHI. I promised @Pierre I'd do something for the First Person part of the jam.
I present Out Of Reach: an FPS where shooting a teleport projectile is your only form of movement. 9 levels for you to speedrun. Music supplied by my synthwave band: https://sourcecontrol.bandcamp.com/releases
Itch link
I present Out Of Reach: an FPS where shooting a teleport projectile is your only form of movement. 9 levels for you to speedrun. Music supplied by my synthwave band: https://sourcecontrol.bandcamp.com/releases
Itch link
Thanked by 1Pierre
Comments
Took me a while for realise that I could left-click to instantly trigger a teleport (instead of just waiting for my ball to land) or right-click to cancel. I know there's info text explaining it ... but it didn't click (oh dear) for me immediately. Once I got that, the game opened up.
Found that I was often tempted to adjust my position slightly by using WASD so it was cool to be constrained to think more creatively about movement in a first person game.
Edit: I don't see it in the subissions section of the itch.io game jam page. Just a heads up.
Winners of the competition will be announced on the 5th of May.
I really appreciate the time you took to participate. Your entry was a good one!
It is a very balanced entry with elements that are equally implemented in all regards.
As such I can clearly see the well known experience that you have put behind this.
Thank you for your participation!