Your favorite cockpit for VR?
What is (or would be) your favorite cockpit for Virtual Reality? And Why?
Here are some teasers...
Kerbal Space Program
Kerbal Space Program (Mod)
War Thunder
Elite Dangerous
Star Citizen
EVE : Valkyrie
X-Plane
War Thunder
Elite Dangerous
War Thunder
Here are some teasers...
Kerbal Space Program
Kerbal Space Program (Mod)
War Thunder
Elite Dangerous
Star Citizen
EVE : Valkyrie
X-Plane
War Thunder
Elite Dangerous
War Thunder
Comments
For your project though, it seems you are going for a Sci-Fi setting, so for me then I'd go with Elite Dangerous. Remember that cockpits are designed and made for people to use. Especially in a VR game, your cockpit regardless of style, will be make or brake in terms of user interaction. If using the various options/systems in the cockpit is intuitive and fun, any "style" can work.
Thank you Vince! All your comments across the board have been great!
Regardless, as I said in my first comment, I prefer these (I think) for being more relatable and having a more mechanical look. That in turn makes me feel that there is room for varied physical interaction, where all the sci-fi ones feel like it will be some gaze/touch interaction mostly.
Which makes sense, and can still feel good. My initial feel is just that I'd enjoy the old school cockpits more.
I am definitely leaning towards sci-fi for feeling but I still want to convey a sense of (I'm in this real thing that War Thunder gives).
The plan is to bridge the gap with VRTK's interactive button set so cockpit interfaces will be 'physically' interactive beyond just a gaze. I am thinking about using voice commands as well.. been using them in the Hololens for a few years and they are great...
Anyhow thanks for the reply! Always provides more energy for development.
Were they the Oculus or Vive hands or / HOTAS / keyboard mouse? Thank you!!!!