[Unity 2D Shadows] - Playing with 2D shadows or Making them - The Office
So Unity does not have any shadow system build in for 2D. I started to play around in creating shadows for sprites. Got it working for any sprite animated too :-) . Then also made it that it works on the UI ... again happy me :-) .
Turned what I did into a little game. You will see that the shadows respects the angle it must cast with the position and rotation of the sprites.
If it was a little man the example shakes its head. The shadow would do the exact same thing
Click on incoming emails to capture data on the pie chart. Like really capture data...
Would love your feedback on the look etc.
Here is the link for a web build.
https://deon-smit.itch.io/the-office
Preferred playing in Firefox.
Have a lekka weekend guys / gals!
Turned what I did into a little game. You will see that the shadows respects the angle it must cast with the position and rotation of the sprites.
If it was a little man the example shakes its head. The shadow would do the exact same thing
Click on incoming emails to capture data on the pie chart. Like really capture data...
Would love your feedback on the look etc.
Here is the link for a web build.
https://deon-smit.itch.io/the-office
Preferred playing in Firefox.
Have a lekka weekend guys / gals!
The Office.png
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