RetroGunX - A South African VR Game Now On Steam!
Hey guys!
I recently released my game, RetroGunX, on the Steam Store on Early Access, and I would love to hear any comments, suggestions or opinions you may have on it! It's a VR wave shooter that currently supports the HTC Vive, though Oculus and mobile VR support will follow. It's been a great experience to work on this project over the last 2 years on and off, but sadly I've run out of funds to market it. If you do know of someone that might like it, I would be really grateful if you could let them know about it.
I'm happy to share a few keys with you guys, if you could please write a short review on Steam for me in exchange. I'm not asking you to write positive reviews if you don't like it. Just an honest review, if you have a moment. If you want a free Steam key, just send me your details through my contact form page on the RetroGunX website, and simply ask for a free key in the message. I'll get one to you ASAP! Of course, please do be critical about it and let me know of any issues you experience, if any.
RetroGun X:
Miss playing those 8-bit, button-bashing, classic arcade-style cabinet and cartridge games from the 70s and 80s? Ever wanted to experience the intense action from the point of view of the hero within the game? Now you can, in VIRTUAL REALITY!
Steam Store Link : http://store.steampowered.com/app/691720/RetroGunX_VR/
Website Link : http://www.retrogunx.com
Youtube Channel : https://www.youtube.com/channel/UCI87PAdI9tsR4t2SiFaDOag/featured
Here's some in-game screenshots:
I'm currently working from home, but will hopefully get some office space sometime in the future, at which point you guys would be welcome to try it out on my system :)
Thank you, and cheers,
Brent
I recently released my game, RetroGunX, on the Steam Store on Early Access, and I would love to hear any comments, suggestions or opinions you may have on it! It's a VR wave shooter that currently supports the HTC Vive, though Oculus and mobile VR support will follow. It's been a great experience to work on this project over the last 2 years on and off, but sadly I've run out of funds to market it. If you do know of someone that might like it, I would be really grateful if you could let them know about it.
I'm happy to share a few keys with you guys, if you could please write a short review on Steam for me in exchange. I'm not asking you to write positive reviews if you don't like it. Just an honest review, if you have a moment. If you want a free Steam key, just send me your details through my contact form page on the RetroGunX website, and simply ask for a free key in the message. I'll get one to you ASAP! Of course, please do be critical about it and let me know of any issues you experience, if any.
RetroGun X:
Miss playing those 8-bit, button-bashing, classic arcade-style cabinet and cartridge games from the 70s and 80s? Ever wanted to experience the intense action from the point of view of the hero within the game? Now you can, in VIRTUAL REALITY!
Steam Store Link : http://store.steampowered.com/app/691720/RetroGunX_VR/
Website Link : http://www.retrogunx.com
Youtube Channel : https://www.youtube.com/channel/UCI87PAdI9tsR4t2SiFaDOag/featured
Here's some in-game screenshots:
I'm currently working from home, but will hopefully get some office space sometime in the future, at which point you guys would be welcome to try it out on my system :)
Thank you, and cheers,
Brent
capsule_main.png
616 x 353 - 29K
Screenshot_1.png
1280 x 720 - 92K
Screenshot_2.png
1280 x 720 - 94K
Screenshot_3.png
1280 x 720 - 68K
Screenshot_5.png
1280 x 720 - 120K
Comments
I do have a general VR question though. Do players not get confused about where they are aiming? As far as I can tell in your video, there is no sort of "end point" or laser pointer for where the gun is aiming. So do you need to fire and see where the bullets go? How is this handled in other shooters?
VR is such a cool experience, and difficult to explain. Players don't get confused at all. It's actually very intuitive, in that it's the same way you would hold and aim a real weapon. Basically, you simply hold your hand in front of your face and look along the sights of the gun to aim :) The hands are actually mapped, and move in realtime to the controllers position and rotation. You can actually fire a machine gun to your left even if the weapon cannot be seen at all in your view, while you snipe enemies while looking over your right shoulder with your right hand. It's unfortunately something you would have to experience to believe ;)
Best of luck going forward - keep us posted on how things go!
Thank you! Do you have an HTC Vive? I'll happily send you a free Steam Key if you do ;)
Will definitely keep this thread updated!