Unity Plus vs Pro
Hi guys, I use cocos2d-x on daily bases but have been trying other engines to move out of my comfort zone... Yesterday I was visiting the unity website, and I see that they have introduced the plus version that a poor guy like me can afford.
Can someone please point the differences between the two and whether it is recommended to use the plus version?
Can someone please point the differences between the two and whether it is recommended to use the plus version?
Thanked by 1edg3
Comments
Even if you intend to be working on a shipped/paid title, you might as well use the Free version up until you're in the last leg of development (perf, testing on devices, etc.).
It also helps to start with the free version to get acquainted with the development environment, tools and actually get complete understanding of Unity. With you sharing you want to "try other engines and move out your comfort zone" - move out using the free Unity - you only need to pay for it when you get to the need for paying for it (underlined the summary).
For our projects at Free Lives I don't think there's any difference between Unity Free and Unity Pro. Every now and then we build a new computer and install Unity on it, and there have been occasions where we've worked for a few weeks before realizing that it's Unity Free rather than Pro.
Obviously we are working on commercial games, and legally we have to buy our copies of Unity (or give out revenue share), and also we like their tools and we want to support them.
But for starting out I don't know of any reason to purchase Unity. Obviously check the feature's list comparison.
https://store.unity.com/ <- Personal gets you "All Engine Features" and "All Platforms", which is what you really care about if you're learning the tools.
Though after 3 months you will have spent as much as PlayMaker's price on subscription. And if you really are just learning you should be able to get PlayMaker for cheaper on the internet (to try before buying).