[Event] Cape Town community meet up : 30-01-2013!
When: Wednesday the 30th of January, 2013. Starts at 18:30, ends at 21:00 (although socialising afterward is encouraged)!
Where: Microsoft offices, Engen building 2nd floor, Golf Park, Mowbray.
What: A monthly meetup for anyone and everyone interested in making games of any shape, size or type. Come join us!
Suggestions:
-We'll have just finished the Global Game Jam, so any and all GGJ game demos and super-mini 5 minute post-mortems are more than welcome!
-The OUYA competition has also just ended, so who's got games to show us from that?
-Any topics/videos people would like to see or hear about?
(I'm checking with Mxit about schnacks)
Where: Microsoft offices, Engen building 2nd floor, Golf Park, Mowbray.
What: A monthly meetup for anyone and everyone interested in making games of any shape, size or type. Come join us!
Suggestions:
-We'll have just finished the Global Game Jam, so any and all GGJ game demos and super-mini 5 minute post-mortems are more than welcome!
-The OUYA competition has also just ended, so who's got games to show us from that?
-Any topics/videos people would like to see or hear about?
(I'm checking with Mxit about schnacks)
Thanked by 1francoisvn
Comments
I'm signing into Res at UCT the previous day however I'm going to try my hardest to be there. Should one bring thier own computer/Laptop if they want to show their game or just a hard drive with copies of the game on it?
Thanks!
If there is time I could do a post-mortem about our OUYA Create entry.
(also, would it make sense to demo any of the Joburg Global Game Jam games? ...I mean if they wanted them shown off)
Would love to see Atomic Domb's Pixel Boy shown off there too!
I'm so stoked to meet everyone and get feedback on games and talk game dev :)
Right now I'm thinking we'll have a rapid-fire GGJ postmortem session: each team gets 5 min to talk about what they learned/enjoyed/hated/ate. After that it's demos as needed.
I might have more of the Sportsfriends games tonight, but I'm not sure if we'll have time to talk about those ;)