2016 Industry Survey Results
Hi All!
This has taken much longer than it should have, but I'm proud to announce the results of the 2016 Industry Survey!
You can find the full result report here: http://www.iesa.org.za/wp-content/uploads/2016/12/IESA-2016-Industry-Survey-Results.pdf
The key points:
31 active game development companies in South Africa responded to the survey
Overall these organisations have directly created 255 jobs.
Permanent Jobs increased from 152 positions to a 176 positions a 16% growth.
The value of these organisations is about R100 million, an 85.6% growth from last year.
Only 14% of the industry is female (up from last year).
Only 13% of the industry is not white (up from last year).
Together the organisations released a total of 103 games in the 2015.
This has taken much longer than it should have, but I'm proud to announce the results of the 2016 Industry Survey!
You can find the full result report here: http://www.iesa.org.za/wp-content/uploads/2016/12/IESA-2016-Industry-Survey-Results.pdf
The key points:
31 active game development companies in South Africa responded to the survey
Overall these organisations have directly created 255 jobs.
Permanent Jobs increased from 152 positions to a 176 positions a 16% growth.
The value of these organisations is about R100 million, an 85.6% growth from last year.
Only 14% of the industry is female (up from last year).
Only 13% of the industry is not white (up from last year).
Together the organisations released a total of 103 games in the 2015.
Comments
Could someone who is a member post this in the relevant Facebook communities please! (Like African Game Developers and South African Game Developers). I think everyone who is trying to make games in this country should know about our successes and the state we're in.
I was actually hoping to find out how many 2D art positions there are versus 3D art positions. But as the report doesn't mention how many programmers, or artists, or composers, or designers (etc) there are, I think there's a clear first step to take.
(I thought the survey contained questions about artists, programmers etc. Is that information available anywhere?)
Also, and I'm sure I've asked this before, does this data include companies that work in "gaming" (as in gambling). The report mentions that most of the industry's revenue comes from "Entertainment", I'm not sure if that includes "gaming" companies. (again, this information is useful to me in being able to accurately advise how many artist positions there are in the country in game development)