[RELEASE] Rock Guitar Solo

Hi guys

Here is a guitar app I have been working on for 2 months.

The most challenging issue, for this app, was Android audio latency #omg combined with Unity Audio it was a nightmare!... but succeeded in the end.

I will do a post a bit later how I approached the issue.

ANYHOO, here are a couple links - please download and let me know what you think. (First phase release)

Android download : https://play.google.com/store/apps/details?id=com.guineapixel.rockguitarsolo
iOS download : https://itunes.apple.com/app/rock-guitar-solo/id1151070019

Made With Unity : https://madewith.unity.com/games/rock-guitar-solo
Guinea Pixel Rock Guitar Solo Landing : http://guinea-pixel.com/app/rock-guitar-solo/

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Thanked by 2CuCl3 roguecode

Comments

  • For those who wants to know how I improved Android Audio Latency in Unity, you can have a quick read here. (I'm not much of a writer, but I try lol)

    YAY! Got featured on the home page of Made With Unity!

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    Thanked by 1Dipso
  • Congrats, looks awesome! Nice read in that article too!

    Just a question? When you switched over to the new UI Canvas system - did you not pick up any issues under android with latency on clicks or not registering at all? I ran into this with grids / scrollbars.
  • Good question - I had that issue on a previous project. I disable the elastic type of scroll and reduced the sensitivity. That should fix your issue. I can imagine that the UI canvas wants to start a scroll event so it ignores the touch event. (Hopefully that helps you for future projects)

    For the touches on the guitar neck - I only used the UI elements as touch points. I actually used the TouchScript to bind all my events, from down, up and drag.
    Thanked by 1CuCl3
  • Now that's a reply - will try first thing after gym later!
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