Gnome Driver

edited in Projects
Or Drive By Committee

Based on the novel Truckers by Terry Pratchett, players are gnomes who must work together to drive a truck around a race course.

Each player will have only 1 of the following actions: turn left, turn right, apply accelerator, apply brake and view road. These actions are represented by a string that the player can pull.

While I should be focusing on Cute McThief this year it just makes me scream every time I see Penny Arcade or some noteworthy gamer talk about Artemis, giving it free advertising, and seeing the developer not jump on the opportunity or visibly tune into his community. I know I can do better!

I'm also working on this project to demonstrate some of networking code in Unity3D for 2 friends. As such, I'm also sharing the code.

I hope this can also serve as a discussion on networking which pops up occasionally. I believe networking is more a design challenge than a technical challenge and the way to get better at determinism is to practice.

Download Game 0.1

Source 0.1
(This is a Unity Package so create an empty project and import it to see the code and setup)

TODO
* Prevent boundary ramping
* Race timer and course finish
* Config number of players
* Replace keys with scrollbars
* Import NGui
* Create Lobby screen
* Add MouseOrbit to see truck better
* Create track
* Server and 1 client input
* Instruction messages

Comments

  • The first build is up on the first post. This is just a 2 player prototype using simple cubes. The host can move the truck forward and backwards and the client can turn left and right.

    There's no determinism so the client is unavoidably choppy.

    Instructions are shown in the game.
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