CT Meetup: Applying SCARF to game design (slides)
Hi all! To those who are interested, here's the presentation I gave at the MGSA Cape Town meetup last Wednesday. It's all about applying some common management principles to how we design our games for players. The talk centres on the SCARF social behaviour model as a helpful lens to look through.
I write most of the talk on the slides themselves, so it should be easy enough to follow. :P
https://www.dropbox.com/s/m574jsi0arw1w9c/SCARF_in_games.pdf?dl=0
(The online version is updated to, err, change "relatability" to the *correct* SCARF term. >.< )
I write most of the talk on the slides themselves, so it should be easy enough to follow. :P
https://www.dropbox.com/s/m574jsi0arw1w9c/SCARF_in_games.pdf?dl=0
(The online version is updated to, err, change "relatability" to the *correct* SCARF term. >.< )
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