Help with IOS export from Gamemaker Studio
I have a requirement to publish a game for iOS phones by Mid June. I don't have a mac and after reading the requirements abut how it works, I see that I would need a mac.
I will code the game, so no programming help is needed.
What I would need is someone who has the know how to export the iOS version and has the licence and the brains to assist.
We can discuss a fair price but I was thinking between R500 and R1000 in either Rands or Peppermints, your choice.
Oh and you would have to live in Cape Town I guess. Long distance relationships make me cry.
Have a happy FRIIIIIDAY!
I will code the game, so no programming help is needed.
What I would need is someone who has the know how to export the iOS version and has the licence and the brains to assist.
We can discuss a fair price but I was thinking between R500 and R1000 in either Rands or Peppermints, your choice.
Oh and you would have to live in Cape Town I guess. Long distance relationships make me cry.
Have a happy FRIIIIIDAY!
Comments
This might be the better option anyway, because if you needed to do just one more build (which is not unreasonable in game dev :) then you are pretty much at that cost already (assuming someone asks you R1000 per build). This is pretty much what I would do if I needed a iOS build.
Best of luck :)
Thanks, yes, I had already though of those options, I had wanted to make use of someone who already had the licence and a Mac, it's a once off proof of concept, after that I pass on the source code and be done with such things. If all else fails, I will have to buy the licence and use a Mac