[Event] Cape Town Community Night and AGM - 25 May
This event happens monthly, is free to attend, and anyone may speak at the meetup - just comment beneath to let us know! This is for anyone and everyone interested in making games of any shape, size or type. Come join us!
Test games! Talk games! Make games!
When: 18:30 until around 21:30, Last Wednesday of the month
Where: Bandwidth Barn - 68 Albert Rd, Woodstock, Cape Town, 7925
If you have a demo you want played, bring a station on which people can play it, and set it up before the meetup begins!
Agenda
- 6:30 - 7:00 - Meet and greet
- AGM vote on dissolution of MGSA (20 mins)
- Rapid fire intros (10 min)
- Community News (5 min)
Talks - 20 min slots:
- SCARF by @Nandrew (postponed)
- Having Your Cake And Eating It Too by @Elyaradine
Focused Feedback - 10 min slots
- this could be you! (suggestions wanted)
Open Demo Floor
Facebook Event: https://www.facebook.com/events/1797267863826148/
If you'd like to give a talk or show something to get some feedback, please post below!
If you'd like more details on the AGM, including alternative satellite venues for those not nearby, please have a look at this thread.
Test games! Talk games! Make games!
When: 18:30 until around 21:30, Last Wednesday of the month
Where: Bandwidth Barn - 68 Albert Rd, Woodstock, Cape Town, 7925
If you have a demo you want played, bring a station on which people can play it, and set it up before the meetup begins!
Agenda
- 6:30 - 7:00 - Meet and greet
- AGM vote on dissolution of MGSA (20 mins)
- Rapid fire intros (10 min)
- Community News (5 min)
Talks - 20 min slots:
- SCARF by @Nandrew (postponed)
- Having Your Cake And Eating It Too by @Elyaradine
Focused Feedback - 10 min slots
- this could be you! (suggestions wanted)
Open Demo Floor
Facebook Event: https://www.facebook.com/events/1797267863826148/
If you'd like to give a talk or show something to get some feedback, please post below!
If you'd like more details on the AGM, including alternative satellite venues for those not nearby, please have a look at this thread.
Comments
I don't have any speakers and my laptop speakers won't be loud enough. Does anyone have any speakers they can help with?
Do we have any volunteers for talks or focused feedback? We could potentially look at doing another GDC talk, but those are generally a bit long, so I think something shorter would be better. Maybe you have an idea you'd like to chat with everyone about? Maybe you have a game you're working on and would like some feedback?
[edit]
Actually I think it makes more sense to keep details here and just mention it there. Could you add the location details to your OP as an alt location please:
Luma Animation, Wedgewood Office Park Block E, 3 Muswell Road South, Bryanston
[/edit]
I wanted all of the things. And I think I've done a pretty good job of it so far, in that I'm on a path that will check all of those boxes, with a number of safety nets in case various things go wrong.
There are loads of caveats to this, and a bunch of my situation comes from various privileges, but I'd be pretty keen to talk about ways I feel make it more likely for you to be able to (1) make making games your career, (2) get paid well for your work, and therefore not have to choose between passion and not having to live pay-cheque to pay-cheque. I think many of these things aren't secrets at all (and rather quite obvious), but the number of people who think being (for example) an artist means you'll struggle to make ends meet is a bit distressing, because that really doesn't have to be true.
It'd be pretty cool to have a few professionals there to weigh in and compare notes, and maybe to chat with people who're trying to make making games a career and lay out less-risky, more successful paths toward doing it without making unreasonable sacrifices.
I don't think I've got time to prep slides or anything, but I think it's something cool to talk about anyway...?
Yeah, sorry, I definitely have to cancel/postpone tonight, but I'll come in strong next month with something way better thought out.
The response was very positive though, so I'm happy that it seemed to be inspiring. :)
I've attached my presentation notes (edited for clarity, and with some additions based on the discussion that followed). There's some minor stuff in there that I missed in the actual delivery.