Galactic Gambol
Hey All
So first a little background information:
This is for a college project where we have to use MonoGame for VisualStudio(Basically XNA)
And the game has to be played in 3-5 minute sessions more or less.
Controls
D -> Hold to Dive faster, or decrease upward velocity
Space -> Hold to Fall slower, or go higher
A -> (Optional, use instead of Space) Hold to Fall slower. (Won't make you gain height)
Cheats
(Can use these to test a few things)
Right Arrow ->Stops Horizontal Movement
Left Arrow -> Increases Horizontal Speed by One
I'm looking for general game-play feedback and ideas.
Specifically I'm looking for ideas/feedback on the controls of the game. Like do you feel the effect of A is better than the effect of Space? Should I make it a one button control scheme? etc.
Any feedback will be greatly appreciated.
Thanks
Two Screenshots:
So first a little background information:
This is for a college project where we have to use MonoGame for VisualStudio(Basically XNA)
And the game has to be played in 3-5 minute sessions more or less.
Controls
D -> Hold to Dive faster, or decrease upward velocity
Space -> Hold to Fall slower, or go higher
A -> (Optional, use instead of Space) Hold to Fall slower. (Won't make you gain height)
Cheats
(Can use these to test a few things)
Right Arrow ->Stops Horizontal Movement
Left Arrow -> Increases Horizontal Speed by One
I'm looking for general game-play feedback and ideas.
Specifically I'm looking for ideas/feedback on the controls of the game. Like do you feel the effect of A is better than the effect of Space? Should I make it a one button control scheme? etc.
Any feedback will be greatly appreciated.
Thanks
Two Screenshots:
zip
zip
GalacticGambol.zip
2M