Question: Unity CheckDisallowAllocation. Allocatingmemory when is not allowed to allocate memory.
Greetings all. It seems like it has been over a year (I think it's closer too 2, meh) since I last posted here. =P
I have a question. (obvs)
When I'm trying to access my camera rig, it throws this error:

I have no idea how to fix this (and yes I first googled for 2 hours before posting this question, so unless I was looking under the wrong rocks...)
Some extra info (in case it might help), I'm using Vuforia (AR scripts and stuffs) to build a prototype board/pc game thingy. I've used this before (last year global game jam, Beast Brawl) and never had this problem. I even recreated the project a few times (the equivalent of turning it off and on again).
Any suggestions/help would be greatly appreciated.
Also, this is the correct category...right?
I have a question. (obvs)
When I'm trying to access my camera rig, it throws this error:

I have no idea how to fix this (and yes I first googled for 2 hours before posting this question, so unless I was looking under the wrong rocks...)
Some extra info (in case it might help), I'm using Vuforia (AR scripts and stuffs) to build a prototype board/pc game thingy. I've used this before (last year global game jam, Beast Brawl) and never had this problem. I even recreated the project a few times (the equivalent of turning it off and on again).
Any suggestions/help would be greatly appreciated.
Also, this is the correct category...right?
Comments
Currently sitting on 5.3.2
just did a quick checkup, the Vuforia core samples and such are unity-5-0-10 (which I'm assuming is v5.0.10 of unity)...does anyone know what changes they could have made between these versions that could be affecting me now?
Looks like you maybe have to use a slightly older version of Unity for now:
https://developer.vuforia.com/forum/unity-extension-technical-discussion/notice-unity-532-incompatible-vuforia