Win an Expo Pass to GDC 2016 with Game Jolt Game Jam
"Make a game in 72 hours and have a chance to showcase it in person at the Game Jolt booth at the 2016 Game Developers Conference (GDC) in San Francisco on March 16-18!"
"Can’t make it to GDC? No problem! The Game Jolt staff will show off your winning game for you!"
"Prizes do not include travel or lodging expenses. All winners must book and pay for their own travel and lodging."
http://jams.gamejolt.io/gjgdcjam
Jam Starts: Thursday, February 4 at 10:00PM (Eastern Time) [Friday, 5 February 2016, 05:00:00 South Africa]
Jam Ends / Voting Starts: Monday, February 7 at 10:00PM (Eastern Time) [Monday, 8 February 2016, 05:00:00 South Africa]
Voting Ends: Friday, February 18 at 10:00PM (Eastern Time) [Friday, 19 February 2016, 05:00:00 South Africa]
While I can't afford the travel and lodging; I'm keen to make something that'll get shown on the floor. Thought I'd share with everyone else.
"Can’t make it to GDC? No problem! The Game Jolt staff will show off your winning game for you!"
"Prizes do not include travel or lodging expenses. All winners must book and pay for their own travel and lodging."
http://jams.gamejolt.io/gjgdcjam
Jam Starts: Thursday, February 4 at 10:00PM (Eastern Time) [Friday, 5 February 2016, 05:00:00 South Africa]
Jam Ends / Voting Starts: Monday, February 7 at 10:00PM (Eastern Time) [Monday, 8 February 2016, 05:00:00 South Africa]
Voting Ends: Friday, February 18 at 10:00PM (Eastern Time) [Friday, 19 February 2016, 05:00:00 South Africa]
While I can't afford the travel and lodging; I'm keen to make something that'll get shown on the floor. Thought I'd share with everyone else.
Thanked by 1Tuism
Comments
It was a maddeningly fantastic experience though. Really precious.
I mean, I know that I often show people local games during my GDC meetings (just ask @thefuntastic about the surprise Cadence meeting with Apple) and random social gatherings because they're simply cool and people need to see them. So I guess I'm saying that you'd be better off simply going to GDC without a pass if you can afford it. Don't bet your success on Gamejolt wanting more things to show off at their stand (because this feels a bit like spec work tbh).
-Edit- BTW, I have a GDC IGS Pass that I need to be getting rid of if anyone wants it. Would prefer to sell it to a local (will even do it at the same ZAR value I paid for it!) if possible.
The GameJolt thing doesn't cover:
1) Flight
2) accommodation and food
Which will be the MAIN cost of going to GDC.
So you might as well just go to GDC - the ticket into the event to go listen to talks and attend workshops is the least of your monetary worries.
If GDC is your goal (and it's a great goal, do it) then there are other ways to make getting there easier - ways that are set up to help you instead of help a random company:
- Apply for an IGDA scholarship trip - worked for at least 1 SA developer, now working overseas.
- Enter the IGF - how we got there.
- Put time and effort into the GGJ - The GGJ awarded full conference passes (that's well over R25K now) to several of their regional volunteer organisers, I helped two of them find accommodation after they ran crowd-funding campaigns to help them cover travel costs.
- Submit talks to the GDC conference tracks - I've done this for the past two years and it helps a ton with passes. Plus it's a good way to meet people at the conference.
- Just go anyway and meet as many indies as possible.
Going to GDC is great! I feel like everyone should get the chance to go, it's why I keep going back. And if anyone from SA *is* going, I'm more than willing to help out with info about cheaper accommodation, introductions, how to survive in general, etc. I'm all for getting more SA peeps to GDC, which is why I'm pointing out that this particular thing is a very low percentage of success, that's all. If you're spewing out games left and right anyway, sure, enter and have fun! But if entering is going to take time away from what could be a potentially higher chance of success activity, then do the other thing instead.