Where to start?
Hi guys,
I'm new here. I've been to two of MakeGamesSA meet-ups in Cape Town. (I'm the guy who used to work in the film industry who doesn't talk to anyone. =P )
I'm going back to study next year but I'm want to get my hands dirty with some game design now. I'm just not sure where to start. I don't want to get stuck learning a program to find its a dead end.
To be honest, my only real programming knowledge I have is what I learnt of Java back at school. (but I did make an arena combat game for my final project)
I was looking at Flixel (which is free) or the free version of GameMaker on steam.
Should I start with these or should I be starting with basic coding again in C++ or Python?
Ideally, I would like to aim towards learning to make something Roguelike, like FTL.
I'm new here. I've been to two of MakeGamesSA meet-ups in Cape Town. (I'm the guy who used to work in the film industry who doesn't talk to anyone. =P )
I'm going back to study next year but I'm want to get my hands dirty with some game design now. I'm just not sure where to start. I don't want to get stuck learning a program to find its a dead end.
To be honest, my only real programming knowledge I have is what I learnt of Java back at school. (but I did make an arena combat game for my final project)
I was looking at Flixel (which is free) or the free version of GameMaker on steam.
Should I start with these or should I be starting with basic coding again in C++ or Python?
Ideally, I would like to aim towards learning to make something Roguelike, like FTL.
Comments
And if you find you have a good concept you can always go digital later.
Also, if you are planning on using GameMaker, DO NOT get the Steam version, rather get the version you download directly from their website yoyogames.com/.
But I also want to start learning the appropriate programs, even if the first few games I make aren't fun or mechanically sound.
Can you tell me what the difference is between the Steam and website version?
And what is the downside of Gamemaker on steam?
Game Maker is more friendly to people who don't know much, or any, programming. The community, in general and here, is quite sizable and can help. I haven't tried the free version in a while, but I believe that there isn't much that you can't do with it. It's the export licenses that you have to pay for.
I looked at the intro to HaxeFlixel and I found that I at least know the basics needed.
So would you recommend GameMaker or is there something else you recommend I should be using?
Here's an extended Game Maker tutorial I hear is pretty good: https://www.youtube.com/playlist?list=PLUtKzyIe0aB2HjpmBhnsHpK7ig0z7ohWw
1.) Yoyo version gets updates sooner than Steam version.
2.) Can't use Yoyo Game's Marketplace on the Steam version.
3.) Your license is tied to your Steam Account, so there's an intermediary between you and GameMaker, which can only cause complications. Like if Steam on your PC stops working for some reason.
4.) When you buy the Stand Alone version, you get a Steam key anyway. This also true for all modules you purchase from the Yoyo website.
Here's an FAQ over on Yoyo Game's website for more information.