13 tips from Brian Schmidt for Sound Engineers in the Games biz

I found this article very useful so I thought I would share it!
@MCA @Sash

The most important thing I learned was:

"Be visible - in person…"
Being among the cool devs and artists here in SA and connecting with people face-to-face (quite literally)

http://www.soundonsound.com/news?NewsID=18813
Thanked by 5MCA Greg pieter konman Sash

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