B: Attack and Defend
This game is similar to rock-paper-scissors and the idea is that what you actually press isn't a conscious choice but rather a kind of subconscious flow. You see your opponent keeps pressing ABC so you start pressing the same combination, causing them to change their choice.
Here's a build of the game currently
How does one play game?
Player 1 is on the left and Player 2 is on the right
Player 1 controls:
z, x, c = choice a, b and c respectively
Player 2 controls
b, n, m = choice a, b and c respectively
The attacking player is the player whose tile is red and has a big "A" on it. The defending player is the blue tile with the "B"
If the attacking player makes the same choice as the defending player, it counts as a block and no damage is dealt, otherwise 10 points of damage gets dealt.
e.g Player 1 (attacking) chooses ABC and player 2 (defending) chooses ABA => 10 damage is dealt to player 2
Here's a build of the game currently
How does one play game?
Player 1 is on the left and Player 2 is on the right
Player 1 controls:
z, x, c = choice a, b and c respectively
Player 2 controls
b, n, m = choice a, b and c respectively
The attacking player is the player whose tile is red and has a big "A" on it. The defending player is the blue tile with the "B"
If the attacking player makes the same choice as the defending player, it counts as a block and no damage is dealt, otherwise 10 points of damage gets dealt.
e.g Player 1 (attacking) chooses ABC and player 2 (defending) chooses ABA => 10 damage is dealt to player 2
Comments
Nice
Many many soz for my absence, this game will have a nice postmortem post at the end of the competition, promise! Changed the title to reflect the changes to the game (no kinky chipmunks atm) and I added the build link to the OP.
:)