Does anyone have any experience using infrared tracking in Unity using the Kinect?

Does anyone have any experience using infrared tracking in Unity using the Kinect? I am doing some R&D on IR tracking, but the only info I can get on the web is http://answers.unity3d.com/questions/227221/using-kinect-to-sense-ir-transmission.html and https://code.google.com/p/unity3d-tuio/. Any other info would be hugely appreciated. Thanks :)

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