Now. I'm not a fanboy or anything but you should totally try out the first public beta for Unity 4 because it's the second coming of game engines. Or something.
If you want to take a look at the DirectX 11 stuff, make sure to enable it. You enable it via: Edit->Project Settings->Player->Other Settings Then enable Use Direct3D 11. Restart Unity and it will now use DX11 and you can check out the Tessellation shaders and stuff.
Been playing around with it most of today and it does have a whole bunch of simple enhancements in the editor that make things a lot easier. Along with namespaces working for MonoBehaviours. Seems quite solid atm.
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You enable it via:
Edit->Project Settings->Player->Other Settings
Then enable Use Direct3D 11.
Restart Unity and it will now use DX11 and you can check out the Tessellation shaders and stuff.
Been playing around with it most of today and it does have a whole bunch of simple enhancements in the editor that make things a lot easier. Along with namespaces working for MonoBehaviours. Seems quite solid atm.