Industry Survey Results - 2015
Hi all,
The results of the industry survey are out, you can access the full report here: http://makegamessa.com/downloads/MGSA2015IndustrySurveyResults.pdf
Thank you to everyone who participated, and I look forward to your participation again next year!
Nick
The results of the industry survey are out, you can access the full report here: http://makegamessa.com/downloads/MGSA2015IndustrySurveyResults.pdf
Thank you to everyone who participated, and I look forward to your participation again next year!
Nick
Comments
Some good information in here. Thanks for the effort.
Though I would say there is almost no demand for writers from other mediums (like literature and films), and I think there never will be (except in very text heavy games where the constraints that games normally put on writers are lessened).
But I'd expect a good writer who has experience in games could find work in games right now. And the demand will only increase in the future.
(I think a lot of indie games are intentionally building games that require little writing because they don't have the skills to tell a good yarn. The availability of games writers would change that, and we'd all get more diverse experiences as a result).
I'm doing my own stuff because I couldn't find other people with any need for a writer, and so I fall under that category, and hopefully I can build demand for myself too. Just takes a lot of hard work and perseverance to get it right.
Although another way of interpreting that data is that 32% of the studios in the industry are devoted to building their own IP, with 58% releasing games of their own IP in order to showcase their game development skills and gain more contract work.
In any case I was using the term "want" more in the sense of actually planning to do something rather than desiring it (like Coca-Cola wants to sell soft drinks at a ridiculous mark-up). And what @LexAquillia said supports the idea that 90% of SA game studios are busy with or planning their own IP.