[Job Fulfilled] Game design lecturer at Cape Town City Varsity. Unity & C# (no Maya required)
The job is no longer available
Hi Guys, so as the title suggest CV is looking for a Game Design lecturer to replace me from March in the Roeland Street campus. This ad has been changed and is just focusing on the game design aspect.
Required Skills/Experience:
Unity
C#
Wide variety of Game knowledge/History
Bonus Skills/Experience:
Autodesk Maya
a Degree
Industry experience
Prior teaching experience
Adobe Photoshop
Eye for design
You should be extremely familiar with Unity and at least an intermediate C# coder (we are training artists to code, so nothing too advanced). The team running the animation department is young and forward thinking. We have been working on changing the curriculum, from being a one year specialist section, to being a subject for the whole 3 years. You will need to generate lesson plans and research based on the course overview (you still have a lot of influence over what gets taught). You will need to oversee a collaboration between our 3rd year students and UCT's Comp Sci dept. for the 6 month production of their games, which we do the art assets for.
In 1st year we will do some basic board game and pen and paper role playing design to get them used to mechanics and player-centric development. Towards the end of the year they will be introduced to unity (with premade scripts and character controllers). 2nd year is boot camp and they need to make about 5 rapid prototype games and learn how to code.
It would be extremely beneficial if you know Maya or would be willing learn it during your time here, primarily for the purposes of asset workflow.
We would also be considering a part-time position just on teaching the game design, unity and c# lessons
Its a great environment and a fun course with really cool people.
Showreel of some of last years game projects.

Please send your CV and portfolios to donovan.cook@cityvarsity.co.za
Hi Guys, so as the title suggest CV is looking for a Game Design lecturer to replace me from March in the Roeland Street campus. This ad has been changed and is just focusing on the game design aspect.
Required Skills/Experience:
Unity
C#
Wide variety of Game knowledge/History
Bonus Skills/Experience:
Autodesk Maya
a Degree
Industry experience
Prior teaching experience
Adobe Photoshop
Eye for design
You should be extremely familiar with Unity and at least an intermediate C# coder (we are training artists to code, so nothing too advanced). The team running the animation department is young and forward thinking. We have been working on changing the curriculum, from being a one year specialist section, to being a subject for the whole 3 years. You will need to generate lesson plans and research based on the course overview (you still have a lot of influence over what gets taught). You will need to oversee a collaboration between our 3rd year students and UCT's Comp Sci dept. for the 6 month production of their games, which we do the art assets for.
In 1st year we will do some basic board game and pen and paper role playing design to get them used to mechanics and player-centric development. Towards the end of the year they will be introduced to unity (with premade scripts and character controllers). 2nd year is boot camp and they need to make about 5 rapid prototype games and learn how to code.
It would be extremely beneficial if you know Maya or would be willing learn it during your time here, primarily for the purposes of asset workflow.
We would also be considering a part-time position just on teaching the game design, unity and c# lessons
Its a great environment and a fun course with really cool people.
Showreel of some of last years game projects.

Please send your CV and portfolios to donovan.cook@cityvarsity.co.za
Comments
If anyone can throw any recommendations our way it would really be appreciated :)
Thanks for your comments. I have discussed with Donovan and we have changed the position to be just a Unity/Game design. We are running out of time and we realised the previous as was a bit too generalised.
If you are reading this post for the first time and it sounds like something you would enjoy, please don't hesitate to drop us an email or come in for a visit.
Questioning the need for C#? especially to animation students, UNITY java is usually a safer bet. us animators are dumb okay!
I'd be happy to help out with the art side, if anyone gets through and wants some help on how to talk about implementing art and the like for the students. Still have some love for my old College... and we always need more game artist peoples
@Steamhat I think Pierre is running his own game school/production company so thats out of the question. C# is slightly more complex than Javascript but they are so similar I dont think its too much of an issue and coding only plays a small role in the course. We are ultimately trying to train indie game designers who have generalist experience in coding but can hold their own in asset creation.
http://silvernodestudios.com/
and here
https://williamhkruger.carbonmade.com/