Construct 2 layout question
I'm having a go at putting together a game in Construct 2.
Have a look at this screen dump. (pardon my lack of use of correct terms - if i'm clear as mud - holla)
for my player to move through the maze but have an area that persists -- results in the last bit where the player is at the bottom of the game play area obscured.
Do i have to make the play area smaller - i.e. end before the persist area or is there a trick
tx
U
Have a look at this screen dump. (pardon my lack of use of correct terms - if i'm clear as mud - holla)
for my player to move through the maze but have an area that persists -- results in the last bit where the player is at the bottom of the game play area obscured.
Do i have to make the play area smaller - i.e. end before the persist area or is there a trick
tx
U
Comments
If this is the case you can simply let the viewport follow the character(by adding the follow behaviour) or you can increase the size of your viewport.
It would help if you could explain the problem a bit better for me.
So my question is - for example of my grey persist area was 100px height - would I then have to offset my maze (level) by 100px so that all of the maze(level) is visible
Otherwise, yes just make your layout a bit bigger.
I would use my own code for following the camera (this means I can change it later) and then allow the camera to scroll outside of the layout and then just code in a boundry in my camera code. For eg :