[Prototype] Random insomnia induced dungeon crawly prototyping
Playing about with ideas for a game I've been designing (in "head space") for some time.
Messed around with some procedural dungeon generation and threw in character line of sight to see/feel the result. It actually came out quite nicely, thought since I'd never shared anything here before I'd share something very early.
Messed around with some procedural dungeon generation and threw in character line of sight to see/feel the result. It actually came out quite nicely, thought since I'd never shared anything here before I'd share something very early.
Comments
I really shouldn't be prototyping with so much other work to do but sometime I can't help myself, so I'm not sure when I'll be able to get another update on here but I'll try at least aim to get a webplayer version going so you try try out the "feel" of exploring this in the next while.
Thanks guys