Unity Keybinding
I have had a few chats about keyboard binding and how useful it is to allow players to configure keybinding. I have previously suggested a commercial plug in to help with this or to write you own. Some people don't have the time, skill or interest to write their own and some are not willing to part with hard earned cash for a plug in.
Anyway to cut a medium length story short. I came across this free library that claims to do this this morning. I have not had the time to
https://github.com/sigtau/UNSIM
So no more excuses not having configurable key bindings.
Anyway to cut a medium length story short. I came across this free library that claims to do this this morning. I have not had the time to
https://github.com/sigtau/UNSIM
So no more excuses not having configurable key bindings.
Comments
EDIT: Here it is: http://docs.unity3d.com/Manual/ConventionalGameInput.html -- or is this UNSIM something different?