[WIP] New 3D FPS

edited in Projects
We at Dezowave have started a new FPS in the post-apocalyptic genre using Unity Engine. I came up with the name "Subversity", since we would have mainly underground levels, but the idea has since changed and so we will need to come up with a new name. Here is a nice screen to get a feel of the atmosphere. Keep in mind it is very WIP and the final quality will be much better. We were going for a minimalistic looking HUD. You can see an example in the attached Pic. I have already implemented the circular progress bars, but the weapon and ammo icons are all edited in for now. Any thoughts on them?
ui.jpg
1680 x 1050 - 361K

Comments

  • Just to add that so far I have programmed a working dialog and task manager as well as inventory system. Just need to finish the GUI stuff for them. Also have implemented basic patrol and attack NPC schemes as well as idle and attack schemes for mutants. Here are some prototype dogs in the pic.
    subversity-alpha-scarydog.png
    1680 x 1050 - 3M
  • Oh nice! That second screenshot puts me in mind of the Mountain Pass level in Killing Floor - which is always a happy memory :)
  • :) dogs are a bit low poly, but scary as hell when they charge you down. Bought them from the store for prototyping. Good enough for now.
  • Did attachments go missing in the migration? I remember this having images in the OP.<br>
  • @roguecode indeed there were.

    Bullet hole test

    image

    Scary dog

    image

    Scenery

    image
    Thanked by 1Fengol
Sign In or Register to comment.