Greenlight to accept concepts and software
In an interesting move, Valve opens greenlight to concepts, that doesn't result in getting onto steam if successful, nor require the $100 fee to get on.
http://www.destructoid.com/steam-greenlight-now-supports-software-and-concepts--236971.phtml
I think that it adds that easily accessible tier of exposure that (some) indies have been shouting at Valve for (I don't really agree with those sentiments), as well as add a ton of noise to greenlight which is already, to me, quite saturated. So hopefully they'll treat these free concept entries separately from the paid entries, or discoverability is going to be even worse than it is now.
Thoughts?
http://www.destructoid.com/steam-greenlight-now-supports-software-and-concepts--236971.phtml
I think that it adds that easily accessible tier of exposure that (some) indies have been shouting at Valve for (I don't really agree with those sentiments), as well as add a ton of noise to greenlight which is already, to me, quite saturated. So hopefully they'll treat these free concept entries separately from the paid entries, or discoverability is going to be even worse than it is now.
Thoughts?
Comments
I feel like it probably isn't going to address the major concerns of the people who seem upset with GreenLight though. It's not going to suddenly turn Steam into an open platform that allows oppressed and struggling indies to shine without having to worry about the realities of business. Personally, I don't buy the classism angle, I feel more like it's a motivational divide between different types of people: Some people look for solutions when faced with adversity, others seem to reinforce their situations by falling into negative patterns.
It seems like calling someone that's offering you possible solutions to the problems that you've raised a classist doesn't help in dealing with those problems either. That's the pattern that I've seen over and over again in this "debate" and I don't really care for it much.
(Soz for off topic, will stop blathering now)
All the refinements to Greenlight so far, and I believe all the ones that will occur, will be to make it a better place for the people who vote. This change does, IMO, help devs since before posting concept or early in progress games would generally yield negative comments. Also with the $100 buy-in people have been nicer to the projects since they see that there was a commitment on the part of the dev.
Though I think that's just the alarm bell raised for me when I heard that "concepts" were Valve's new entry level. ;) On further consideration, that's not particularly the issue here (though it'll probably crop up in some form amidst the bigger stuff, eh).
So I find the value of being able to vote for concepts questionable. There will be good concepts appearing on Greenlight, certainly, and there will also be traps that leach attention from serious developers (which given my position is something I care about even if the actual users are more ambivalent).
A serious idea for an art comp! : Produce a series of images for an idea of a game! (3 or more images, or an animation)
The best one we could post on Greenlight (maybe, with sponsorship, or something, I'd spend R800 to pimp something awesome, I'm sure we can pitch in for that prize).
[edit] I see now that this is a weak idea as concepts don't require a fee.
The new "concepts entry" in Greenlight is free... Unless you mean to put it in as an actual game trying to get support to get "sold"... When in fact it's a troll...?
Or are we going to try get the guy who subbed the winner to build the game anyway?
I view concepts as a place to put alpha builds and start building a community with in steam before you think you are ready to push the game to Steam. I don't think the Steam users will really go for the whole I have an idea thing.
I guess free feedback is nice. Though you won't get deep feedback from Greenlight.
You have good gameplay footage. And best of all a demo/prototype people can play. Which is more than 80% of games on Greenlight. I think at the point you have a game that is fun, and people can play it, and it looks decent. You should be in the games section.
The concept section is more "We have been working on this for a month or two, and we don't really have art or refined mechanics, but what do you guys think"
And I totally agree that you won't get decent feedback, but you might build a following for the game.
Or maybe I've just seen one too many and decided to stop browsing it.